MiraitSystems/enju_trunk

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app/models/agent.rb

Summary

Maintainability
D
2 days
Test Coverage

File agent.rb has 342 lines of code (exceeds 250 allowed). Consider refactoring.
Open

class Agent < ActiveRecord::Base
  attr_accessible :last_name, :middle_name, :first_name,
    :last_name_transcription, :middle_name_transcription,
    :first_name_transcription, :corporate_name, :corporate_name_transcription,
    :full_name, :full_name_transcription, :full_name_alternative, :zip_code_1,
Severity: Minor
Found in app/models/agent.rb - About 4 hrs to fix

    Class Agent has 27 methods (exceeds 20 allowed). Consider refactoring.
    Open

    class Agent < ActiveRecord::Base
      attr_accessible :last_name, :middle_name, :first_name,
        :last_name_transcription, :middle_name_transcription,
        :first_name_transcription, :corporate_name, :corporate_name_transcription,
        :full_name, :full_name_transcription, :full_name_alternative, :zip_code_1,
    Severity: Minor
    Found in app/models/agent.rb - About 3 hrs to fix

      Method set_date_of_death has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

        def set_date_of_death
          if death_date.blank?
                  date = nil
              else
                  begin
      Severity: Minor
      Found in app/models/agent.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method set_date_of_birth has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

        def set_date_of_birth
          if birth_date.blank?
                  date = nil
              else
                  begin
      Severity: Minor
      Found in app/models/agent.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method add_agent has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
      Open

        def self.add_agent(name, transcription = nil, options = {})
          if options.include?(:create_new)
            create_new = options.delete(:create_new)
          else
            create_new = true # 特に指定がなければ新規作成もする
      Severity: Minor
      Found in app/models/agent.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method check_required_role has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
      Open

        def check_required_role(user)
          return true if self.user.blank?
          return true if self.user.required_role.name == 'Guest'
          return true if user == self.user
          return true if user.has_role?(self.user.required_role.name)
      Severity: Minor
      Found in app/models/agent.rb - About 55 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method import_agents has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def self.import_agents(agent_lists, options = {})
          list = []
          return list if agent_lists.blank?
      
          options[:language_id] ||= 1
      Severity: Minor
      Found in app/models/agent.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method add_agents has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def self.add_agents(agent_names, agent_transcriptions = nil, options = {})
          return [] if agent_names.blank?
          names = agent_names.gsub(';', ';').split(/;/)
          if agent_transcriptions.nil?
            transcriptions = []
      Severity: Minor
      Found in app/models/agent.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method change_note has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

        def change_note
          data = Agent.find(self.id).note rescue nil
          unless data == self.note
            self.note_update_at = Time.zone.now
            if User.current_user.nil?
      Severity: Minor
      Found in app/models/agent.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method set_full_name has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

        def set_full_name
          #puts "@@@"
          #puts self
          #puts "@@@"
      
      
      Severity: Minor
      Found in app/models/agent.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method check_duplicate_user has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

        def check_duplicate_user
          return if SystemConfiguration.get("agent.check_duplicate_user").nil? || SystemConfiguration.get("agent.check_duplicate_user") == false
          return if self.full_name_transcription.blank? or self.birth_date.blank? or self.telephone_number_1.blank?
          chash = {}
          chash[:full_name_transcription] = self.full_name_transcription.strip
      Severity: Minor
      Found in app/models/agent.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

        def set_date_of_birth
          if birth_date.blank?
                  date = nil
              else
                  begin
      Severity: Minor
      Found in app/models/agent.rb and 1 other location - About 55 mins to fix
      app/models/agent.rb on lines 199..218

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

        def set_date_of_death
          if death_date.blank?
                  date = nil
              else
                  begin
      Severity: Minor
      Found in app/models/agent.rb and 1 other location - About 55 mins to fix
      app/models/agent.rb on lines 177..196

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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