MiroslavJelaska/SpaceInvaders

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src/actors/InvaderShip.java

Summary

Maintainability
A
2 hrs
Test Coverage

Method GenerateShape has 26 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    private static Area GenerateShape(Point location){
        Area area = new Area(new Rectangle(
                location.x, location.y,
                (int)(WIDTH*DRAWING_SCALE),(int)(HEIGHT*DRAWING_SCALE)));

Severity: Minor
Found in src/actors/InvaderShip.java - About 1 hr to fix

    Method getSingleShapePeace has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

        private static Area getSingleShapePeace(Point location, int xPosition, int yPosition, int width, int height){
    Severity: Minor
    Found in src/actors/InvaderShip.java - About 35 mins to fix

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          private static Area getSingleShapePeace(Point location, int xPosition, int yPosition, int width, int height){
              return new Area(new Rectangle(
                      (int)(xPosition*DRAWING_SCALE) + location.x, (int)(yPosition*DRAWING_SCALE) + location.y,
                      (int)(width*DRAWING_SCALE), (int)(height*DRAWING_SCALE)));
          }
      Severity: Minor
      Found in src/actors/InvaderShip.java and 1 other location - About 55 mins to fix
      src/actors/HeroShip.java on lines 106..110

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 66.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

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