src/events/commands/PlayIntroSound.java
package events.commands;
import game.Game;
import resources.SoundEffectTracks;
import utilities.Command;
import utilities.SoundEffectPlayer;
public class PlayIntroSound implements Command {
@Override
public void Apply(Game game) {
SoundEffectPlayer.Play(SoundEffectTracks.GetTrackPath(SoundEffectTracks.Track.IntroSound));
}
}