mock/constants.ts
const constants = {
OK: 0,
ERR_NOT_OWNER: -1,
ERR_NO_PATH: -2,
ERR_NAME_EXISTS: -3,
ERR_BUSY: -4,
ERR_NOT_FOUND: -5,
ERR_NOT_ENOUGH_ENERGY: -6,
ERR_NOT_ENOUGH_RESOURCES: -6,
ERR_INVALID_TARGET: -7,
ERR_FULL: -8,
ERR_NOT_IN_RANGE: -9,
ERR_INVALID_ARGS: -10,
ERR_TIRED: -11,
ERR_NO_BODYPART: -12,
ERR_NOT_ENOUGH_EXTENSIONS: -6,
ERR_RCL_NOT_ENOUGH: -14,
ERR_GCL_NOT_ENOUGH: -15,
FIND_EXIT_TOP: 1,
FIND_EXIT_RIGHT: 3,
FIND_EXIT_BOTTOM: 5,
FIND_EXIT_LEFT: 7,
FIND_EXIT: 10,
FIND_CREEPS: 101,
FIND_MY_CREEPS: 102,
FIND_HOSTILE_CREEPS: 103,
FIND_SOURCES_ACTIVE: 104,
FIND_SOURCES: 105,
FIND_DROPPED_ENERGY: -106,
FIND_DROPPED_RESOURCES: 106,
FIND_STRUCTURES: 107,
FIND_MY_STRUCTURES: 108,
FIND_HOSTILE_STRUCTURES: 109,
FIND_FLAGS: 110,
FIND_CONSTRUCTION_SITES: 111,
FIND_MY_SPAWNS: 112,
FIND_HOSTILE_SPAWNS: 113,
FIND_MY_CONSTRUCTION_SITES: 114,
FIND_HOSTILE_CONSTRUCTION_SITES: 115,
FIND_MINERALS: 116,
FIND_NUKES: 117,
FIND_TOMBSTONES: 118,
TOP: 1,
TOP_RIGHT: 2,
RIGHT: 3,
BOTTOM_RIGHT: 4,
BOTTOM: 5,
BOTTOM_LEFT: 6,
LEFT: 7,
TOP_LEFT: 8,
COLOR_RED: 1,
COLOR_PURPLE: 2,
COLOR_BLUE: 3,
COLOR_CYAN: 4,
COLOR_GREEN: 5,
COLOR_YELLOW: 6,
COLOR_ORANGE: 7,
COLOR_BROWN: 8,
COLOR_GREY: 9,
COLOR_WHITE: 10,
LOOK_CREEPS: "creep",
LOOK_ENERGY: "energy",
LOOK_RESOURCES: "resource",
LOOK_SOURCES: "source",
LOOK_MINERALS: "mineral",
LOOK_STRUCTURES: "structure",
LOOK_FLAGS: "flag",
LOOK_CONSTRUCTION_SITES: "constructionSite",
LOOK_NUKES: "nuke",
LOOK_TERRAIN: "terrain",
LOOK_TOMBSTONES: "tombstone",
OBSTACLE_OBJECT_TYPES: ["spawn", "creep", "source", "mineral", "controller", "constructedWall", "extension", "link", "storage", "tower", "observer", "powerSpawn", "powerBank", "lab", "terminal","nuker"],
MOVE: "move",
WORK: "work",
CARRY: "carry",
ATTACK: "attack",
RANGED_ATTACK: "ranged_attack",
TOUGH: "tough",
HEAL: "heal",
CLAIM: "claim",
BODYPART_COST: {
"move": 50,
"work": 100,
"attack": 80,
"carry": 50,
"heal": 250,
"ranged_attack": 150,
"tough": 10,
"claim": 600
},
// WORLD_WIDTH and WORLD_HEIGHT constants are deprecated, please use Game.map.getWorldSize() instead
WORLD_WIDTH: 202,
WORLD_HEIGHT: 202,
CREEP_LIFE_TIME: 1500,
CREEP_CLAIM_LIFE_TIME: 600,
CREEP_CORPSE_RATE: 0.2,
CREEP_PART_MAX_ENERGY: 125,
CARRY_CAPACITY: 50,
HARVEST_POWER: 2,
HARVEST_MINERAL_POWER: 1,
REPAIR_POWER: 100,
DISMANTLE_POWER: 50,
BUILD_POWER: 5,
ATTACK_POWER: 30,
UPGRADE_CONTROLLER_POWER: 1,
RANGED_ATTACK_POWER: 10,
HEAL_POWER: 12,
RANGED_HEAL_POWER: 4,
REPAIR_COST: 0.01,
DISMANTLE_COST: 0.005,
RAMPART_DECAY_AMOUNT: 300,
RAMPART_DECAY_TIME: 100,
RAMPART_HITS: 1,
RAMPART_HITS_MAX: {2: 300000, 3: 1000000, 4: 3000000, 5: 10000000, 6: 30000000, 7: 100000000, 8: 300000000},
ENERGY_REGEN_TIME: 300,
ENERGY_DECAY: 1000,
SPAWN_HITS: 5000,
SPAWN_ENERGY_START: 300,
SPAWN_ENERGY_CAPACITY: 300,
CREEP_SPAWN_TIME: 3,
SPAWN_RENEW_RATIO: 1.2,
SOURCE_ENERGY_CAPACITY: 3000,
SOURCE_ENERGY_NEUTRAL_CAPACITY: 1500,
SOURCE_ENERGY_KEEPER_CAPACITY: 4000,
WALL_HITS: 1,
WALL_HITS_MAX: 300000000,
EXTENSION_HITS: 1000,
EXTENSION_ENERGY_CAPACITY: {0: 50, 1: 50, 2: 50, 3: 50, 4: 50, 5: 50, 6: 50, 7: 100, 8: 200},
ROAD_HITS: 5000,
ROAD_WEAROUT: 1,
ROAD_DECAY_AMOUNT: 100,
ROAD_DECAY_TIME: 1000,
LINK_HITS: 1000,
LINK_HITS_MAX: 1000,
LINK_CAPACITY: 800,
LINK_COOLDOWN: 1,
LINK_LOSS_RATIO: 0.03,
STORAGE_CAPACITY: 1000000,
STORAGE_HITS: 10000,
STRUCTURE_SPAWN: "spawn",
STRUCTURE_EXTENSION: "extension",
STRUCTURE_ROAD: "road",
STRUCTURE_WALL: "constructedWall",
STRUCTURE_RAMPART: "rampart",
STRUCTURE_KEEPER_LAIR: "keeperLair",
STRUCTURE_PORTAL: "portal",
STRUCTURE_CONTROLLER: "controller",
STRUCTURE_LINK: "link",
STRUCTURE_STORAGE: "storage",
STRUCTURE_TOWER: "tower",
STRUCTURE_OBSERVER: "observer",
STRUCTURE_POWER_BANK: "powerBank",
STRUCTURE_POWER_SPAWN: "powerSpawn",
STRUCTURE_EXTRACTOR: "extractor",
STRUCTURE_LAB: "lab",
STRUCTURE_TERMINAL: "terminal",
STRUCTURE_CONTAINER: "container",
STRUCTURE_NUKER: "nuker",
CONSTRUCTION_COST: {
"spawn": 15000,
"extension": 3000,
"road": 300,
"constructedWall": 1,
"rampart": 1,
"link": 5000,
"storage": 30000,
"tower": 5000,
"observer": 8000,
"powerSpawn": 100000,
"extractor": 5000,
"lab": 50000,
"terminal": 100000,
"container": 5000,
"nuker": 100000
},
CONSTRUCTION_COST_ROAD_SWAMP_RATIO: 5,
CONSTRUCTION_COST_ROAD_WALL_RATIO: 150,
CONTROLLER_LEVELS: {1: 200, 2: 45000, 3: 135000, 4: 405000, 5: 1215000, 6: 3645000, 7: 10935000},
CONTROLLER_STRUCTURES: {
"spawn": {0: 0, 1: 1, 2: 1, 3: 1, 4: 1, 5: 1, 6: 1, 7: 2, 8: 3},
"extension": {0: 0, 1: 0, 2: 5, 3: 10, 4: 20, 5: 30, 6: 40, 7: 50, 8: 60},
"link": {1: 0, 2: 0, 3: 0, 4: 0, 5: 2, 6: 3, 7: 4, 8: 6},
"road": {0: 2500, 1: 2500, 2: 2500, 3: 2500, 4: 2500, 5: 2500, 6: 2500, 7: 2500, 8: 2500},
"constructedWall": {1: 0, 2: 2500, 3: 2500, 4: 2500, 5: 2500, 6: 2500, 7: 2500, 8: 2500},
"rampart": {1: 0, 2: 2500, 3: 2500, 4: 2500, 5: 2500, 6: 2500, 7: 2500, 8: 2500},
"storage": {1: 0, 2: 0, 3: 0, 4: 1, 5: 1, 6: 1, 7: 1, 8: 1},
"tower": {1: 0, 2: 0, 3: 1, 4: 1, 5: 2, 6: 2, 7: 3, 8: 6},
"observer": {1: 0, 2: 0, 3: 0, 4: 0, 5: 0, 6: 0, 7: 0, 8: 1},
"powerSpawn": {1: 0, 2: 0, 3: 0, 4: 0, 5: 0, 6: 0, 7: 0, 8: 1},
"extractor": {1: 0, 2: 0, 3: 0, 4: 0, 5: 0, 6: 1, 7: 1, 8: 1},
"terminal": {1: 0, 2: 0, 3: 0, 4: 0, 5: 0, 6: 1, 7: 1, 8: 1},
"lab": {1: 0, 2: 0, 3: 0, 4: 0, 5: 0, 6: 3, 7: 6, 8: 10},
"container": {0: 5, 1: 5, 2: 5, 3: 5, 4: 5, 5: 5, 6: 5, 7: 5, 8: 5},
"nuker": {1: 0, 2: 0, 3: 0, 4: 0, 5: 0, 6: 0, 7: 0, 8: 1}
},
CONTROLLER_DOWNGRADE: {1: 20000, 2: 10000, 3: 20000, 4: 40000, 5: 80000, 6: 120000, 7: 150000, 8: 200000},
CONTROLLER_DOWNGRADE_RESTORE: 100,
CONTROLLER_DOWNGRADE_SAFEMODE_THRESHOLD: 5000,
CONTROLLER_CLAIM_DOWNGRADE: 300,
CONTROLLER_RESERVE: 1,
CONTROLLER_RESERVE_MAX: 5000,
CONTROLLER_MAX_UPGRADE_PER_TICK: 15,
CONTROLLER_ATTACK_BLOCKED_UPGRADE: 1000,
CONTROLLER_NUKE_BLOCKED_UPGRADE: 200,
SAFE_MODE_DURATION: 20000,
SAFE_MODE_COOLDOWN: 50000,
SAFE_MODE_COST: 1000,
TOWER_HITS: 3000,
TOWER_CAPACITY: 1000,
TOWER_ENERGY_COST: 10,
TOWER_POWER_ATTACK: 600,
TOWER_POWER_HEAL: 400,
TOWER_POWER_REPAIR: 800,
TOWER_OPTIMAL_RANGE: 5,
TOWER_FALLOFF_RANGE: 20,
TOWER_FALLOFF: 0.75,
OBSERVER_HITS: 500,
OBSERVER_RANGE: 10,
POWER_BANK_HITS: 2000000,
POWER_BANK_CAPACITY_MAX: 5000,
POWER_BANK_CAPACITY_MIN: 500,
POWER_BANK_CAPACITY_CRIT: 0.3,
POWER_BANK_DECAY: 5000,
POWER_BANK_HIT_BACK: 0.5,
POWER_SPAWN_HITS: 5000,
POWER_SPAWN_ENERGY_CAPACITY: 5000,
POWER_SPAWN_POWER_CAPACITY: 100,
POWER_SPAWN_ENERGY_RATIO: 50,
EXTRACTOR_HITS: 500,
EXTRACTOR_COOLDOWN: 5,
LAB_HITS: 500,
LAB_MINERAL_CAPACITY: 3000,
LAB_ENERGY_CAPACITY: 2000,
LAB_BOOST_ENERGY: 20,
LAB_BOOST_MINERAL: 30,
// The LAB_COOLDOWN constant is deprecated, please use REACTION_TIME instead
LAB_COOLDOWN: 10,
LAB_REACTION_AMOUNT: 5,
LAB_UNBOOST_ENERGY: 0,
LAB_UNBOOST_MINERAL: 15,
GCL_POW: 2.4,
GCL_MULTIPLY: 1000000,
GCL_NOVICE: 3,
MODE_SIMULATION: null,
MODE_WORLD: null,
TERRAIN_MASK_WALL: 1,
TERRAIN_MASK_SWAMP: 2,
TERRAIN_MASK_LAVA: 4,
MAX_CONSTRUCTION_SITES: 100,
MAX_CREEP_SIZE: 50,
MINERAL_REGEN_TIME: 50000,
MINERAL_MIN_AMOUNT: {
"H": 35000,
"O": 35000,
"L": 35000,
"K": 35000,
"Z": 35000,
"U": 35000,
"X": 35000
},
MINERAL_RANDOM_FACTOR: 2,
MINERAL_DENSITY: {
1: 15000,
2: 35000,
3: 70000,
4: 100000
},
MINERAL_DENSITY_PROBABILITY : {
1: 0.1,
2: 0.5,
3: 0.9,
4: 1.0
},
MINERAL_DENSITY_CHANGE: 0.05,
DENSITY_LOW: 1,
DENSITY_MODERATE: 2,
DENSITY_HIGH: 3,
DENSITY_ULTRA: 4,
TERMINAL_CAPACITY: 300000,
TERMINAL_HITS: 3000,
TERMINAL_SEND_COST: 0.1,
TERMINAL_MIN_SEND: 100,
TERMINAL_COOLDOWN: 10,
CONTAINER_HITS: 250000,
CONTAINER_CAPACITY: 2000,
CONTAINER_DECAY: 5000,
CONTAINER_DECAY_TIME: 100,
CONTAINER_DECAY_TIME_OWNED: 500,
NUKER_HITS: 1000,
NUKER_COOLDOWN: 100000,
NUKER_ENERGY_CAPACITY: 300000,
NUKER_GHODIUM_CAPACITY: 5000,
NUKE_LAND_TIME: 50000,
NUKE_RANGE: 10,
NUKE_DAMAGE: {
0: 10000000,
2: 5000000
},
TOMBSTONE_DECAY_PER_PART: 5,
PORTAL_DECAY: 30000,
ORDER_SELL: "sell",
ORDER_BUY: "buy",
MARKET_FEE: 0.05,
FLAGS_LIMIT: 10000,
SUBSCRIPTION_TOKEN: "token",
RESOURCE_ENERGY: "energy",
RESOURCE_POWER: "power",
RESOURCE_HYDROGEN: "H",
RESOURCE_OXYGEN: "O",
RESOURCE_UTRIUM: "U",
RESOURCE_LEMERGIUM: "L",
RESOURCE_KEANIUM: "K",
RESOURCE_ZYNTHIUM: "Z",
RESOURCE_CATALYST: "X",
RESOURCE_GHODIUM: "G",
RESOURCE_HYDROXIDE: "OH",
RESOURCE_ZYNTHIUM_KEANITE: "ZK",
RESOURCE_UTRIUM_LEMERGITE: "UL",
RESOURCE_UTRIUM_HYDRIDE: "UH",
RESOURCE_UTRIUM_OXIDE: "UO",
RESOURCE_KEANIUM_HYDRIDE: "KH",
RESOURCE_KEANIUM_OXIDE: "KO",
RESOURCE_LEMERGIUM_HYDRIDE: "LH",
RESOURCE_LEMERGIUM_OXIDE: "LO",
RESOURCE_ZYNTHIUM_HYDRIDE: "ZH",
RESOURCE_ZYNTHIUM_OXIDE: "ZO",
RESOURCE_GHODIUM_HYDRIDE: "GH",
RESOURCE_GHODIUM_OXIDE: "GO",
RESOURCE_UTRIUM_ACID: "UH2O",
RESOURCE_UTRIUM_ALKALIDE: "UHO2",
RESOURCE_KEANIUM_ACID: "KH2O",
RESOURCE_KEANIUM_ALKALIDE: "KHO2",
RESOURCE_LEMERGIUM_ACID: "LH2O",
RESOURCE_LEMERGIUM_ALKALIDE: "LHO2",
RESOURCE_ZYNTHIUM_ACID: "ZH2O",
RESOURCE_ZYNTHIUM_ALKALIDE: "ZHO2",
RESOURCE_GHODIUM_ACID: "GH2O",
RESOURCE_GHODIUM_ALKALIDE: "GHO2",
RESOURCE_CATALYZED_UTRIUM_ACID: "XUH2O",
RESOURCE_CATALYZED_UTRIUM_ALKALIDE: "XUHO2",
RESOURCE_CATALYZED_KEANIUM_ACID: "XKH2O",
RESOURCE_CATALYZED_KEANIUM_ALKALIDE: "XKHO2",
RESOURCE_CATALYZED_LEMERGIUM_ACID: "XLH2O",
RESOURCE_CATALYZED_LEMERGIUM_ALKALIDE: "XLHO2",
RESOURCE_CATALYZED_ZYNTHIUM_ACID: "XZH2O",
RESOURCE_CATALYZED_ZYNTHIUM_ALKALIDE: "XZHO2",
RESOURCE_CATALYZED_GHODIUM_ACID: "XGH2O",
RESOURCE_CATALYZED_GHODIUM_ALKALIDE: "XGHO2",
REACTIONS: {
H: {
O: "OH",
L: "LH",
K: "KH",
U: "UH",
Z: "ZH",
G: "GH"
},
O: {
H: "OH",
L: "LO",
K: "KO",
U: "UO",
Z: "ZO",
G: "GO"
},
Z: {
K: "ZK",
H: "ZH",
O: "ZO"
},
L: {
U: "UL",
H: "LH",
O: "LO"
},
K: {
Z: "ZK",
H: "KH",
O: "KO"
},
G: {
H: "GH",
O: "GO"
},
U: {
L: "UL",
H: "UH",
O: "UO"
},
OH: {
UH: "UH2O",
UO: "UHO2",
ZH: "ZH2O",
ZO: "ZHO2",
KH: "KH2O",
KO: "KHO2",
LH: "LH2O",
LO: "LHO2",
GH: "GH2O",
GO: "GHO2"
},
X: {
UH2O: "XUH2O",
UHO2: "XUHO2",
LH2O: "XLH2O",
LHO2: "XLHO2",
KH2O: "XKH2O",
KHO2: "XKHO2",
ZH2O: "XZH2O",
ZHO2: "XZHO2",
GH2O: "XGH2O",
GHO2: "XGHO2"
},
ZK: {
UL: "G"
},
UL: {
ZK: "G"
},
LH: {
OH: "LH2O"
},
ZH: {
OH: "ZH2O"
},
GH: {
OH: "GH2O"
},
KH: {
OH: "KH2O"
},
UH: {
OH: "UH2O"
},
LO: {
OH: "LHO2"
},
ZO: {
OH: "ZHO2"
},
KO: {
OH: "KHO2"
},
UO: {
OH: "UHO2"
},
GO: {
OH: "GHO2"
},
LH2O: {
X: "XLH2O"
},
KH2O: {
X: "XKH2O"
},
ZH2O: {
X: "XZH2O"
},
UH2O: {
X: "XUH2O"
},
GH2O: {
X: "XGH2O"
},
LHO2: {
X: "XLHO2"
},
UHO2: {
X: "XUHO2"
},
KHO2: {
X: "XKHO2"
},
ZHO2: {
X: "XZHO2"
},
GHO2: {
X: "XGHO2"
}
},
BOOSTS: {
work: {
UO: {
harvest: 3
},
UHO2: {
harvest: 5
},
XUHO2: {
harvest: 7
},
LH: {
build: 1.5,
repair: 1.5
},
LH2O: {
build: 1.8,
repair: 1.8
},
XLH2O: {
build: 2,
repair: 2
},
ZH: {
dismantle: 2
},
ZH2O: {
dismantle: 3
},
XZH2O: {
dismantle: 4
},
GH: {
upgradeController: 1.5
},
GH2O: {
upgradeController: 1.8
},
XGH2O: {
upgradeController: 2
}
},
attack: {
UH: {
attack: 2
},
UH2O: {
attack: 3
},
XUH2O: {
attack: 4
}
},
ranged_attack: {
KO: {
rangedAttack: 2,
rangedMassAttack: 2
},
KHO2: {
rangedAttack: 3,
rangedMassAttack: 3
},
XKHO2: {
rangedAttack: 4,
rangedMassAttack: 4
}
},
heal: {
LO: {
heal: 2,
rangedHeal: 2
},
LHO2: {
heal: 3,
rangedHeal: 3
},
XLHO2: {
heal: 4,
rangedHeal: 4
}
},
carry: {
KH: {
capacity: 2
},
KH2O: {
capacity: 3
},
XKH2O: {
capacity: 4
}
},
move: {
ZO: {
fatigue: 2
},
ZHO2: {
fatigue: 3
},
XZHO2: {
fatigue: 4
}
},
tough: {
GO: {
damage: .7
},
GHO2: {
damage: .5
},
XGHO2: {
damage: .3
}
}
},
REACTION_TIME: {
OH: 20,
ZK: 5,
UL: 5,
G: 5,
UH: 10,
UH2O: 5,
XUH2O: 60,
UO: 10,
UHO2: 5,
XUHO2: 60,
KH: 10,
KH2O: 5,
XKH2O: 60,
KO: 10,
KHO2: 5,
XKHO2: 60,
LH: 15,
LH2O: 10,
XLH2O: 65,
LO: 10,
LHO2: 5,
XLHO2: 60,
ZH: 20,
ZH2O: 40,
XZH2O: 160,
ZO: 10,
ZHO2: 5,
XZHO2: 60,
GH: 10,
GH2O: 15,
XGH2O: 80,
GO: 10,
GHO2: 30,
XGHO2: 150,
},
PORTAL_UNSTABLE: 10*24*3600*1000,
PORTAL_MIN_TIMEOUT: 12*24*3600*1000,
PORTAL_MAX_TIMEOUT: 22*24*3600*1000,
POWER_BANK_RESPAWN_TIME: 50000,
INVADERS_ENERGY_GOAL: 100000,
SYSTEM_USERNAME: 'Screeps',
// SIGN_NOVICE_AREA and SIGN_RESPAWN_AREA constants are deprecated, please use SIGN_PLANNED_AREA instead
SIGN_NOVICE_AREA: 'A new Novice or Respawn Area is being planned somewhere in this sector. Please make sure all important rooms are reserved.',
SIGN_RESPAWN_AREA: 'A new Novice or Respawn Area is being planned somewhere in this sector. Please make sure all important rooms are reserved.',
SIGN_PLANNED_AREA: 'A new Novice or Respawn Area is being planned somewhere in this sector. Please make sure all important rooms are reserved.',
EVENT_ATTACK: 1,
EVENT_OBJECT_DESTROYED: 2,
EVENT_ATTACK_CONTROLLER: 3,
EVENT_BUILD: 4,
EVENT_HARVEST: 5,
EVENT_HEAL: 6,
EVENT_REPAIR: 7,
EVENT_RESERVE_CONTROLLER: 8,
EVENT_UPGRADE_CONTROLLER: 9,
EVENT_EXIT: 10,
EVENT_ATTACK_TYPE_MELEE: 1,
EVENT_ATTACK_TYPE_RANGED: 2,
EVENT_ATTACK_TYPE_RANGED_MASS: 3,
EVENT_ATTACK_TYPE_DISMANTLE: 4,
EVENT_ATTACK_TYPE_HIT_BACK: 5,
EVENT_ATTACK_TYPE_NUKE: 6,
EVENT_HEAL_TYPE_MELEE: 1,
EVENT_HEAL_TYPE_RANGED: 2,
};
for (const key in constants) {
global[key] = constants[key];
}
global.BODYPARTS_ALL = [
MOVE,
WORK,
CARRY,
ATTACK,
RANGED_ATTACK,
TOUGH,
HEAL,
CLAIM
];
global.RESOURCES_ALL = [
RESOURCE_ENERGY,
RESOURCE_POWER,
RESOURCE_HYDROGEN,
RESOURCE_OXYGEN,
RESOURCE_UTRIUM,
RESOURCE_KEANIUM,
RESOURCE_LEMERGIUM,
RESOURCE_ZYNTHIUM,
RESOURCE_CATALYST,
RESOURCE_GHODIUM,
RESOURCE_HYDROXIDE,
RESOURCE_ZYNTHIUM_KEANITE,
RESOURCE_UTRIUM_LEMERGITE,
RESOURCE_UTRIUM_HYDRIDE,
RESOURCE_UTRIUM_OXIDE,
RESOURCE_KEANIUM_HYDRIDE,
RESOURCE_KEANIUM_OXIDE,
RESOURCE_LEMERGIUM_HYDRIDE,
RESOURCE_LEMERGIUM_OXIDE,
RESOURCE_ZYNTHIUM_HYDRIDE,
RESOURCE_ZYNTHIUM_OXIDE,
RESOURCE_GHODIUM_HYDRIDE,
RESOURCE_GHODIUM_OXIDE,
RESOURCE_UTRIUM_ACID,
RESOURCE_UTRIUM_ALKALIDE,
RESOURCE_KEANIUM_ACID,
RESOURCE_KEANIUM_ALKALIDE,
RESOURCE_LEMERGIUM_ACID,
RESOURCE_LEMERGIUM_ALKALIDE,
RESOURCE_ZYNTHIUM_ACID,
RESOURCE_ZYNTHIUM_ALKALIDE,
RESOURCE_GHODIUM_ACID,
RESOURCE_GHODIUM_ALKALIDE,
RESOURCE_CATALYZED_UTRIUM_ACID,
RESOURCE_CATALYZED_UTRIUM_ALKALIDE,
RESOURCE_CATALYZED_KEANIUM_ACID,
RESOURCE_CATALYZED_KEANIUM_ALKALIDE,
RESOURCE_CATALYZED_LEMERGIUM_ACID,
RESOURCE_CATALYZED_LEMERGIUM_ALKALIDE,
RESOURCE_CATALYZED_ZYNTHIUM_ACID,
RESOURCE_CATALYZED_ZYNTHIUM_ALKALIDE,
RESOURCE_CATALYZED_GHODIUM_ACID,
RESOURCE_CATALYZED_GHODIUM_ALKALIDE
];
global.COLORS_ALL = [
COLOR_RED,
COLOR_PURPLE,
COLOR_BLUE,
COLOR_CYAN,
COLOR_GREEN,
COLOR_YELLOW,
COLOR_ORANGE,
COLOR_BROWN,
COLOR_GREY,
COLOR_WHITE
];
export default {}