MohawkApps/motion-takeoff

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Method schedule has 39 lines of code (exceeds 25 allowed). Consider refactoring.
Open

      def schedule (opts)
        raise "You must specify a :body" unless opts[:body]
        raise "You must specify a :fire_date" unless opts[:fire_date]

        opts = {
Severity: Minor
Found in lib/project/reminders.rb - About 1 hr to fix

    Method schedule has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

          def schedule (opts)
            raise "You must specify a :body" unless opts[:body]
            raise "You must specify a :fire_date" unless opts[:fire_date]
    
            opts = {
    Severity: Minor
    Found in lib/project/reminders.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method takeoff has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def takeoff
          self.messages.each do |message|
            if message[:launch] == App::Persistence[@launch_key]
              if message.keys.include? :action
                confirm_alert message
    Severity: Minor
    Found in lib/project/messages.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method schedule has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def schedule(opts={})
          raise "You must specify a :launch" unless opts[:launch]
          raise "You must specify a :title" unless opts[:title]
          raise "You must specify a :message" unless opts[:message]
    
    
    Severity: Minor
    Found in lib/project/messages.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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