MrZaiko/Polysmee

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app/src/main/java/io/github/polysmee/room/fragments/RoomActivityVideoFragment.java

Summary

Maintainability
A
0 mins
Test Coverage
F
37%

Method onRemoteVideoStateChanged has 33 lines of code (exceeds 25 allowed). Consider refactoring.
Invalid

    @Override
    public void onRemoteVideoStateChanged(int uid, int state, int reason, int elapsed) {
        if (state == Constants.REMOTE_VIDEO_STATE_STOPPED && reason == Constants.REMOTE_VIDEO_STATE_REASON_REMOTE_MUTED) {
            runOnUiThread(() ->
                    idsToVideoFrames.get(uid).getChildAt(0).setVisibility(View.GONE));

    Method removeVideo has 27 lines of code (exceeds 25 allowed). Consider refactoring.
    Invalid

        protected void removeVideo(int uid) {
            if (uid == -1) {
                idsToVideoFrames.clear();
                videoFramesToIds.clear();
                videoLayout.removeAllViewsInLayout();

      Similar blocks of code found in 2 locations. Consider refactoring.
      Wontfix

                  if (localVideoState == Constants.LOCAL_VIDEO_STREAM_STATE_STOPPED) {
                      runOnUiThread(() -> {
                          rootView.findViewById(R.id.roomActivitySwitchVideoButton).setVisibility(View.GONE);
                          idsToVideoFrames.get(0).getChildAt(0).setVisibility(View.GONE);
                      });
      app/src/main/java/io/github/polysmee/room/fragments/RoomActivityVideoFragment.java on lines 131..137

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 54.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Wontfix

                  } else if (localVideoState == Constants.LOCAL_VIDEO_STREAM_STATE_CAPTURING) {
                      runOnUiThread(() -> {
                          rootView.findViewById(R.id.roomActivitySwitchVideoButton).setVisibility(View.VISIBLE);
                          idsToVideoFrames.get(0).getChildAt(0).setVisibility(View.VISIBLE);
                      });
      app/src/main/java/io/github/polysmee/room/fragments/RoomActivityVideoFragment.java on lines 124..131

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 54.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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