File Vocabulary.php
has 429 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* Vocabulary dataobjects provide access to the vocabularies on the SPARQL endpoint.
*/
Vocabulary
has 41 functions (exceeds 20 allowed). Consider refactoring. Open
class Vocabulary extends DataObject implements Modifiable
{
/** cached value of URI space */
private $urispace = null;
private $config;
Function getInfo
has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring. Open
public function getInfo($lang = null)
{
$ret = array();
if (!$lang) {
$lang = $this->getLang();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The class Vocabulary has an overall complexity of 118 which is very high. The configured complexity threshold is 50. Open
class Vocabulary extends DataObject implements Modifiable
{
/** cached value of URI space */
private $urispace = null;
private $config;
- Exclude checks
Method getInfo
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getInfo($lang = null)
{
$ret = array();
if (!$lang) {
$lang = $this->getLang();
Function getCrumbs
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
private function getCrumbs($bTresult, $uri, $path = null)
{
$crumbs = array();
if (!isset($path)) {
$path = array();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getCrumbs
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function getCrumbs($bTresult, $uri, $path = null)
{
$crumbs = array();
if (!isset($path)) {
$path = array();
Function combineCrumbs
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
private function combineCrumbs($origCrumbs)
{
$combined = array();
foreach ($origCrumbs as $pathKey => $path) {
$firstToCombine = true;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getAlphabet
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function getAlphabet($clang)
{
$chars = $this->getSparql()->queryFirstCharacters($clang, $this->config->getIndexClasses());
$letters = array();
$digits = false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getModifiedDate
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function getModifiedDate()
{
$modifiedDate = null;
$conceptSchemeURI = $this->getDefaultConceptScheme();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method getInfo() has an NPath complexity of 205920. The configured NPath complexity threshold is 200. Open
public function getInfo($lang = null)
{
$ret = array();
if (!$lang) {
$lang = $this->getLang();
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method getInfo() has a Cyclomatic Complexity of 25. The configured cyclomatic complexity threshold is 10. Open
public function getInfo($lang = null)
{
$ret = array();
if (!$lang) {
$lang = $this->getLang();
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method getCrumbs() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
private function getCrumbs($bTresult, $uri, $path = null)
{
$crumbs = array();
if (!isset($path)) {
$path = array();
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Missing class import via use statement (line '621', column '57'). Open
$newpath = array_merge($path, array(new Breadcrumb($uri, $bTresult[$uri]['label'])));
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- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '15', column '29'). Open
$this->config = new VocabularyConfig($model, $resource, $model->getConfig()->getGlobalPlugins());
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MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '628', column '54'). Open
$path = array_merge($path, array(new Breadcrumb($uri, $bTresult[$uri]['label'])));
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- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
The method getAlphabet uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$specials = true;
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class 'Punic\Calendar' in method 'getInfo'. Open
$val = Punic\Calendar::formatDate($val->getValue(), 'full', $lang) . ' ' . Punic\Calendar::format($val->getValue(), 'HH:mm:ss', $lang);
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- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method combineCrumbs uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
unset($origCrumbs[$pathKey][$crumbKey]);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class 'Punic\Calendar' in method 'getInfo'. Open
$val = Punic\Calendar::formatDate($val->getValue(), 'full', $lang) . ' ' . Punic\Calendar::format($val->getValue(), 'HH:mm:ss', $lang);
- Read upRead up
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method getCrumbs uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else { // we have reached the end of a path and we need to start a new row in the 'stack'
if (isset($bTresult[$uri])) {
$path = array_merge($path, array(new Breadcrumb($uri, $bTresult[$uri]['label'])));
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function getConceptHierarchy($uri, $lang)
{
$lang = $lang ? $lang : $this->getLang();
$fallback = count($this->config->getLanguageOrder($lang)) > 1 ? $this->config->getLanguageOrder($lang)[1] : $this->config->getDefaultLanguage();
$props = $this->config->getHierarchyProperty();
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function getConceptChildren($uri, $lang)
{
$lang = $lang ? $lang : $this->getLang();
$fallback = count($this->config->getLanguageOrder($lang)) > 1 ? $this->config->getLanguageOrder($lang)[1] : $this->config->getDefaultLanguage();
$props = $this->config->getHierarchyProperty();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid excessively long variable names like $defaultConceptSchemeURI. Keep variable name length under 20. Open
public function getConceptScheme(string $defaultConceptSchemeURI)
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- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}