Function _createCallback
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
_createCallback(
title: string,
options: PushOptions,
resolve: ({} | null) => void
) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Push.js
has 263 lines of code (exceeds 250 allowed). Consider refactoring. Open
// @flow
import { Messages, Permission, Util } from 'push';
import type { PluginManifest, GenericNotification, PushOptions } from 'types';
/* Import notification agents */
Function _createCallback
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
_createCallback(
title: string,
options: PushOptions,
resolve: ({} | null) => void
) {
Function extend
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
extend(manifest: PluginManifest) {
var plugin,
Plugin,
hasProp = {}.hasOwnProperty;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _closeNotification
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
_closeNotification(id: number | string) {
let success = true;
const notification = this._notifications[id];
if (notification !== undefined) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function close
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
close(tag: string) {
let key, notification;
for (key in this._notifications) {
if (this._notifications.hasOwnProperty(key)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Parsing error: Unexpected token { Open
import type { PluginManifest, GenericNotification, PushOptions } from 'types';
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/