Showing 27 of 27 total issues
Function _createCallback
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
_createCallback(
title: string,
options: PushOptions,
resolve: ({} | null) => void
) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _requestWithCallback
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
_requestWithCallback(onGranted: () => void, onDenied: () => void) {
const existing = this.get();
var resolved = false;
var resolve = (result = this._win.Notification.permission) => {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Push.js
has 263 lines of code (exceeds 250 allowed). Consider refactoring. Open
// @flow
import { Messages, Permission, Util } from 'push';
import type { PluginManifest, GenericNotification, PushOptions } from 'types';
/* Import notification agents */
Function _createCallback
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
_createCallback(
title: string,
options: PushOptions,
resolve: ({} | null) => void
) {
Function create
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
create(
id: number,
title: string,
options: PushOptions,
serviceWorker: string,
Function onnotificationclick
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
self.onnotificationclick = function(event) {
var link, origin, href;
if (
typeof event.notification.data.link !== 'undefined' &&
Function _requestWithCallback
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
_requestWithCallback(onGranted: () => void, onDenied: () => void) {
const existing = this.get();
var resolved = false;
var resolve = (result = this._win.Notification.permission) => {
Function _requestAsPromise
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
_requestAsPromise(): Promise<void> {
const existing = this.get();
let isGranted = result => result === this.GRANTED || result === 0;
Function extend
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
extend(manifest: PluginManifest) {
var plugin,
Plugin,
hasProp = {}.hasOwnProperty;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
isSupported() {
return (
this._win.navigator !== undefined &&
this._win.navigator.serviceWorker !== undefined
);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
isSupported() {
return (
this._win.external !== undefined &&
this._win.external.msIsSiteMode !== undefined
);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function onnotificationclick
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
self.onnotificationclick = function(event) {
var link, origin, href;
if (
typeof event.notification.data.link !== 'undefined' &&
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
get() {
let permission;
/* Safari 6+, Chrome 23+ */
if (this._win.Notification && this._win.Notification.permission)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _closeNotification
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
_closeNotification(id: number | string) {
let success = true;
const notification = this._notifications[id];
if (notification !== undefined) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function objectMerge
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
static objectMerge(target, source) {
for (var key in source) {
if (
target.hasOwnProperty(key) &&
this.isObject(target[key]) &&
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function close
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
close(tag: string) {
let key, notification;
for (key in this._notifications) {
if (this._notifications.hasOwnProperty(key)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Parsing error: Unexpected token { Open
import type { Global, PushOptions } from 'types';
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Parsing error: Unexpected token { Open
import type { PushOptions, Global } from 'types';
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Parsing error: Unexpected token { Open
import type { Global, GenericNotification, PushOptions } from 'types';
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Parsing error: Unexpected token { Open
import type { Global } from 'types';
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/