File ffmpeg.rb
has 321 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "rmagick"
require "yaml"
# Works for ffmpeg version 2.8.6-1~bpo8 shiped by Debian Jessie Backports
# https://packages.debian.org/jessie-backports/ffmpeg
Class Ffmpeg
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
class VideoProcessor::Ffmpeg
def _(str)
str
end
Method run
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def run(*parameters)
parameters = ([:threads, config["num_of_threads"]] + parameters).flatten
cmd = ["ffmpeg"] + parameters.map do |p|
p.kind_of?(Symbol) ? "-" + p.to_s : p.to_s
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run(*parameters)
parameters = ([:threads, config["num_of_threads"]] + parameters).flatten
cmd = ["ffmpeg"] + parameters.map do |p|
p.kind_of?(Symbol) ? "-" + p.to_s : p.to_s
end
Method video_thumbnail
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
def video_thumbnail(video)
result_dir = webdir_for_original_video video
info = get_video_info(video)
if info[:duration] < 15
pos = 1
Method register_information
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
def register_information
response = self.run(:formats)[:output]
@@version = /^\s*FFmpeg version ([0-9.]+)/i.match(response)[1]
@@formats = {}
response.split("--")[-1].strip.split("\n").each do |line|
Method get_video_info
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
def get_video_info(file)
response = self.run :i, file
if response[:error][:code] == 2
# No output is not an error on this context
response[:error][:code] = 0
Method video_thumbnail
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def video_thumbnail(video)
result_dir = webdir_for_original_video video
info = get_video_info(video)
if info[:duration] < 15
pos = 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method register_information
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def register_information
response = self.run(:formats)[:output]
@@version = /^\s*FFmpeg version ([0-9.]+)/i.match(response)[1]
@@formats = {}
response.split("--")[-1].strip.split("\n").each do |line|
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validate_conversion_conf_for_web
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def validate_conversion_conf_for_web(conf, file_type)
conf = conf.clone
if conf[:abrate].nil? || conf[:vbrate].nil? || conf[:size].nil?
info = get_video_info(conf[:in])
if info[:error][:code] == 0
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method valid_vbrate_for_web
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def valid_vbrate_for_web(info)
if brate = info.video_stream[0][:bitrate] || info[:global_bitrate]
brate = 128 if brate < 128
(brate > 1024) ? 1024 : brate
else
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method valid_abrate_for_web
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def valid_abrate_for_web(info)
return 0 if info.audio_stream.empty?
if brate = info.audio_stream[0][:bitrate]
brate = 8 if brate < 8
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_stream_info
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def get_stream_info(stream_str)
stream_info = { type: "undefined" }
stream_info[:type] = "video" if / Video:/.match(stream_str)
stream_info[:type] = "audio" if / Audio:/.match(stream_str)
{
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def convert2ogv(conf)
conf[:type] = :OGV
conf[:vbrate] ||= 600
parameters = [:i, conf[:in], :y, :'b:v', "#{conf[:vbrate]}k",
:f, "ogg", :acodec, "libvorbis", :vcodec, "libtheora"]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 92.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def convert2webm(conf)
conf[:type] = :WEBM
conf[:vbrate] ||= 600
parameters = [:i, conf[:in], :y, :'b:v', "#{conf[:vbrate]}k",
:f, "webm", :acodec, "libvorbis", :vcodec, "libvpx"]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 92.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76