OWASP/railsgoat

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Similar blocks of code found in 8 locations. Consider refactoring.
Open

  $.fn.collapse.noConflict = function () {
    $.fn.collapse = old
    return this
  }
Severity: Major
Found in app/assets/javascripts/bootstrap.js and 7 other locations - About 35 mins to fix
app/assets/javascripts/bootstrap.js on lines 281..284
app/assets/javascripts/bootstrap.js on lines 451..454
app/assets/javascripts/bootstrap.js on lines 759..762
app/assets/javascripts/bootstrap.js on lines 1384..1387
app/assets/javascripts/bootstrap.js on lines 1485..1488
app/assets/javascripts/bootstrap.js on lines 1836..1839
app/assets/javascripts/bootstrap.js on lines 2159..2162

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    if (!selector) {
      selector = $this.attr('href')
      selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') //strip for ie7
    }
Severity: Minor
Found in app/assets/javascripts/bootstrap.js and 1 other location - About 35 mins to fix
app/assets/javascripts/bootstrap.js on lines 674..677

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 8 locations. Consider refactoring.
Open

  $.fn.button.noConflict = function () {
    $.fn.button = old
    return this
  }
Severity: Major
Found in app/assets/javascripts/bootstrap.js and 7 other locations - About 35 mins to fix
app/assets/javascripts/bootstrap.js on lines 281..284
app/assets/javascripts/bootstrap.js on lines 451..454
app/assets/javascripts/bootstrap.js on lines 759..762
app/assets/javascripts/bootstrap.js on lines 1384..1387
app/assets/javascripts/bootstrap.js on lines 1648..1651
app/assets/javascripts/bootstrap.js on lines 1836..1839
app/assets/javascripts/bootstrap.js on lines 2159..2162

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

      if (!selector) {
        selector = $this.attr('href')
        selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') //strip for ie7
      }
Severity: Minor
Found in app/assets/javascripts/bootstrap.js and 1 other location - About 35 mins to fix
app/assets/javascripts/bootstrap.js on lines 1335..1338

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

        , highlightMinute: function() {
            this.highlightedUnit = 'minute';
            this.$element.get(0).setSelectionRange(3,5);
        }
Severity: Minor
Found in app/assets/javascripts/bootstrap-timepicker.js and 2 other locations - About 30 mins to fix
app/assets/javascripts/bootstrap-timepicker.js on lines 587..590
app/assets/javascripts/bootstrap-timepicker.js on lines 597..600

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

        , highlightHour: function() {
            this.highlightedUnit = 'hour';
            this.$element.get(0).setSelectionRange(0,2);
        }
Severity: Minor
Found in app/assets/javascripts/bootstrap-timepicker.js and 2 other locations - About 30 mins to fix
app/assets/javascripts/bootstrap-timepicker.js on lines 592..595
app/assets/javascripts/bootstrap-timepicker.js on lines 597..600

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

        , highlightSecond: function() {
            this.highlightedUnit = 'second';
            this.$element.get(0).setSelectionRange(6,8);
        }
Severity: Minor
Found in app/assets/javascripts/bootstrap-timepicker.js and 2 other locations - About 30 mins to fix
app/assets/javascripts/bootstrap-timepicker.js on lines 587..590
app/assets/javascripts/bootstrap-timepicker.js on lines 592..595

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method send_forgot_password has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def send_forgot_password
    @user = User.find_by_email(params[:email]) unless params[:email].nil?

    if @user && password_reset_mailer(@user)
      flash[:success] = "Password reset email sent to #{params[:email]}"
Severity: Minor
Found in app/controllers/password_resets_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method delete_user has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def delete_user
    user = User.find_by(id: params[:admin_id])
    if user && !(current_user.id == user.id)
      # Call destroy here so that all association records w/ id are destroyed as well
      # Example user.retirement records would be destroyed
Severity: Minor
Found in app/controllers/admin_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function glue has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    glue: function(elem, appendElem, stylesToAdd) {
        // glue to DOM element
        // elem can be ID or actual DOM element object
        this.domElement = ZeroClipboard.$(elem);
        
Severity: Minor
Found in app/assets/javascripts/jquery.snippet.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function onload has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

window.onload = function() {
    function addIcon(el, entity) {
        var html = el.innerHTML;
        el.innerHTML = '<span style="font-family: \'icomoon\'">' + entity + '</span>' + html;
    }
Severity: Minor
Found in app/assets/images/fonts/lte-ie7.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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