OpenSRP/opensrp-client-anc

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opensrp-anc/src/main/java/org/smartregister/anc/library/activity/PreviousContactsDetailsActivity.java

Summary

Maintainability
D
2 days
Test Coverage

Method loadPreviousContactsDetails has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public void loadPreviousContactsDetails(Map<String, List<Facts>> allContactFacts) throws IOException, ParseException {
        List<LastContactDetailsWrapper> lastContactDetailsWrapperList = new ArrayList<>();
        if (!allContactFacts.isEmpty()) {
            for (Map.Entry<String, List<Facts>> entry : allContactFacts.entrySet()) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method loadPreviousContactsDetails has 45 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    @Override
    public void loadPreviousContactsDetails(Map<String, List<Facts>> allContactFacts) throws IOException, ParseException {
        List<LastContactDetailsWrapper> lastContactDetailsWrapperList = new ArrayList<>();
        if (!allContactFacts.isEmpty()) {
            for (Map.Entry<String, List<Facts>> entry : allContactFacts.entrySet()) {

    Method onCreate has 35 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(getViewLayoutId());
            actionBar = getSupportActionBar();

      Method onCreate has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          protected void onCreate(Bundle savedInstanceState) {
              super.onCreate(savedInstanceState);
              setContentView(getViewLayoutId());
              actionBar = getSupportActionBar();

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Avoid deeply nested control flow statements.
      Open

                              for (Map.Entry<String, Object> stringObjectEntry : factObject.entrySet()) {
                                  factsToUpdate.put(stringObjectEntry.getKey(), stringObjectEntry.getValue());
                              }

        Avoid deeply nested control flow statements.
        Open

                                    if (StringUtils.isNotBlank(value)) {
                                        factsToUpdate.put(key, value);
                                    } else {
                                        factsToUpdate.put(key, "");
                                    }

          Method addOtherRuleObjects has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
          Open

              private void addOtherRuleObjects(Facts facts) throws IOException {
                  Iterable<Object> ruleObjects = loadFile(FilePathUtils.FileUtils.PROFILE_LAST_CONTACT);
          
                  for (Object ruleObject : ruleObjects) {
                      List<YamlConfigWrapper> yamlConfigList = new ArrayList<>();

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method addAttentionFlagsRuleObjects has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

              private void addAttentionFlagsRuleObjects(Facts facts) throws IOException {
                  Iterable<Object> ruleObjects = loadFile(FilePathUtils.FileUtils.ATTENTION_FLAGS);
          
                  for (Object ruleObject : ruleObjects) {
                      YamlConfig attentionFlagConfig = (YamlConfig) ruleObject;

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              private void addOtherRuleObjects(Facts facts) throws IOException {
                  Iterable<Object> ruleObjects = loadFile(FilePathUtils.FileUtils.PROFILE_LAST_CONTACT);
          
                  for (Object ruleObject : ruleObjects) {
                      List<YamlConfigWrapper> yamlConfigList = new ArrayList<>();
          opensrp-anc/src/main/java/org/smartregister/anc/library/adapter/PreviousContactsAdapter.java on lines 100..121

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 132.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              private void addAttentionFlagsRuleObjects(Facts facts) throws IOException {
                  Iterable<Object> ruleObjects = loadFile(FilePathUtils.FileUtils.ATTENTION_FLAGS);
          
                  for (Object ruleObject : ruleObjects) {
                      YamlConfig attentionFlagConfig = (YamlConfig) ruleObject;
          opensrp-anc/src/main/java/org/smartregister/anc/library/adapter/PreviousContactsAdapter.java on lines 123..139

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 82.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

                                  while (keys.hasNext()) {
                                      String key = keys.next();
                                      String valueObject = jsonObject.optString(key), value;
                                      value = Utils.returnTranslatedStringJoinedValue(valueObject);
                                      if (StringUtils.isNotBlank(value)) {
          opensrp-anc/src/main/java/org/smartregister/anc/library/presenter/ProfileFragmentPresenter.java on lines 73..82

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 76.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

                  if (actionBar != null) {
                      actionBar.setDisplayShowHomeEnabled(true);
                      actionBar.setDisplayHomeAsUpEnabled(true);
                      actionBar.setHomeAsUpIndicator(getResources().getDrawable(R.drawable.ic_back));
                      actionBar.setTitle(getResources().getString(R.string.previous_contacts_header));
          opensrp-anc/src/main/java/org/smartregister/anc/library/activity/PreviousContactsTestsActivity.java on lines 45..50

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 58.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              @Override
              public boolean onOptionsItemSelected(final MenuItem item) {
                  int itemId = item.getItemId();
                  if (itemId == android.R.id.home) {
                      super.onBackPressed();
          opensrp-anc/src/main/java/org/smartregister/anc/library/activity/PreviousContactsTestsActivity.java on lines 104..111

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 44.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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