OrkestApp/sdp_2023

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Showing 109 of 109 total issues

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        /**
         * Requests the CAMERA permission.
         * This method shows the permission request dialogs.
         */
        fun askCameraPermission(activity: Activity) {
app/src/main/java/com/github/orkest/ui/PermissionConstants.kt on lines 34..44

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 121.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                Image(painter = painterResource(R.drawable.copyright),
                    contentDescription = "Copyright",
                    modifier = Modifier
                        .size(10.dp)
                        .align(Alignment.End)
app/src/main/java/com/github/orkest/ui/search/SearchUserView.kt on lines 141..148

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 117.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                Image(
                    painter = painterResource(R.drawable.logo), // Replace with your image resource
                    contentDescription = "Orkest Logo",
                    modifier = Modifier
                        .size(200.dp)
app/src/main/java/com/github/orkest/ui/search/SearchUserView.kt on lines 151..157

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 117.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method getArtistImage has 35 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    // This function is used to get the artist image
    fun getArtistImage(artistId: String, accessToken: String, testResponse: Response?): CompletableFuture<String> {
        val future = CompletableFuture<String>()
        val client = OkHttpClient()

Severity: Minor
Found in app/src/main/java/com/github/orkest/data/SpotifyMultimedia.kt - About 1 hr to fix

    Method updateUserFollowers has 35 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        /**
         * toFollow: Boolean = states whether we should add the current user or retrieve it from the user's followers' list
         * Update the followers' list of the visited profile
         * The multiple future.complete allow to reduce the complexity of the function and make sure to handle all the errors
         */
    Severity: Minor
    Found in app/src/main/java/com/github/orkest/ui/profile/ProfileViewModel.kt - About 1 hr to fix

      Method getAlbumCoverImageUrl has 35 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          // This function is used to get the album cover image
          fun getAlbumCoverImageUrl(albumId: String, accessToken: String, testResponse: Response?): CompletableFuture<String> {
      
              val future = CompletableFuture<String>()
              val client = OkHttpClient()
      Severity: Minor
      Found in app/src/main/java/com/github/orkest/data/SpotifyMultimedia.kt - About 1 hr to fix

        Method UserSelection has 34 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        @Composable
        fun UserSelection(){
            val viewModel = SearchViewModel()
            var text by remember { mutableStateOf("search User") }
            var list by remember { mutableStateOf(mutableListOf("")) }
        Severity: Minor
        Found in app/src/main/java/com/github/orkest/ui/sharing/SharingActivity.kt - About 1 hr to fix

          Method updateCurrentUserFollowings has 32 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              /**
               * toFollow: Boolean = states whether we should add the visited user or retrieve it from the current user's followings' list
               * Update the followings' list of the current logged in user
               */
              open fun updateCurrentUserFollowings(toFollow: Boolean): CompletableFuture<Boolean> {
          Severity: Minor
          Found in app/src/main/java/com/github/orkest/ui/profile/ProfileViewModel.kt - About 1 hr to fix

            Method updatePostLikesInDatabase has 32 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                /**
                 * This function updates the nbLikes and likeList of the given post depending on whether the user wants to like or dislike the post
                 * The user is always CURRENT_LOGGED_USER because he/she is the only one who can react to a post when logged in
                 * @param post: the post to which we want to like or dislike the content
                 * @param like: boolean that indicates if the user wants to like or dislike the post
            Severity: Minor
            Found in app/src/main/java/com/github/orkest/domain/FireStoreDatabaseAPI.kt - About 1 hr to fix

              Method sharedMusicPost has 31 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              /**
               * This function creates the UI for post when a user shared a music with the current logged in user
               * profile: Profile = the profile of the user that shared the song. Used the class Profile to get access to the username and the profile picture ID.
               * song: Song = song that was shared from the service provider.
               * message: String = the user has the possibility to add a customizable message.
              Severity: Minor
              Found in app/src/main/java/com/github/orkest/ui/sharing/sharedMusicPost.kt - About 1 hr to fix

                Method fetchTheUserId has 30 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    override fun fetchTheUserId(access_token: String): String {
                        return "{\n" +
                                "  \"id\": \"2297625024\",\n" +
                                "  \"name\": \"Zermelo-101\",\n" +
                                "  \"lastname\": \"Rocher\",\n" +
                Severity: Minor
                Found in app/src/main/java/com/github/orkest/domain/DeezerMockAPi.kt - About 1 hr to fix

                  Method CapturedMedia has 30 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                  @OptIn(ExperimentalCoilApi::class)
                  @Composable
                  fun CapturedMedia(
                      capturedUri: Uri?,
                      isVideo: Boolean
                  Severity: Minor
                  Found in app/src/main/java/com/github/orkest/ui/feed/CreatePost.kt - About 1 hr to fix

                    Method discoverDevices has 30 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                        override fun discoverDevices(
                            context: Context,
                            receiver: BroadcastReceiver,
                            requestBluetooth: ActivityResultLauncher<Intent>
                        ) {

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                                      if (user != null) {
                                          username.value = user.username
                                          bio.value = user.profile.bio
                                          nbFollowers.value = user.profile.nbFollowers
                                          nbFollowings.value = user.profile.nbFollowings
                      app/src/main/java/com/github/orkest/ui/profile/ProfileViewModel.kt on lines 38..44

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 102.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                              future.thenAccept {
                                  username.value = it.username
                                  bio.value = it.profile.bio
                                  nbFollowers.value = it.profile.nbFollowers
                                  nbFollowings.value = it.profile.nbFollowings
                      app/src/main/java/com/github/orkest/ui/profile/ProfileViewModel.kt on lines 66..72

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 102.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Method onReceiveHandle has 29 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                          fun onReceiveHandle(intent: Intent, bluetoothServiceManager: BluetoothInterface? = this.bluetoothServiceManager) {
                              intent.action?.let { Log.d("BluetoothActivity", it) }
                              when(intent.action) {
                      
                                  BluetoothDevice.ACTION_FOUND -> {

                        Method promptUserToEnableNotifications has 28 lines of code (exceeds 25 allowed). Consider refactoring.
                        Open

                            /**
                             * Build the notification manager to enable notifications
                             * The choice will be saved in the phone's parameters
                             */
                            fun promptUserToEnableNotifications() {
                        Severity: Minor
                        Found in app/src/main/java/com/github/orkest/ui/notification/Notification.kt - About 1 hr to fix

                          Method EditPostScreen has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring.
                          Open

                          @SuppressLint("UnusedMaterialScaffoldPaddingParameter")
                          @Composable
                          fun EditPostScreen(viewModel: PostViewModel, activity: ComponentActivity) {
                          
                              //Create editable fields for the post
                          Severity: Minor
                          Found in app/src/main/java/com/github/orkest/ui/feed/CreatePost.kt - About 1 hr to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Method FollowList has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring.
                          Open

                          @Composable
                          fun FollowList(activity: ComponentActivity, viewModel: FollowListViewModel){
                              Column {
                                  Row(
                                      Modifier
                          Severity: Minor
                          Found in app/src/main/java/com/github/orkest/ui/FollowListActivity.kt - About 1 hr to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Method onCreate has 27 lines of code (exceeds 25 allowed). Consider refactoring.
                          Open

                              override fun onCreate(savedInstanceState: Bundle?) {
                                  super.onCreate(savedInstanceState)
                                  Log.d("HELLO TEST","HELLO")
                                  var deezerApi = DeezerApiIntegration(deezerApiImplemented())
                                  var codeValue: String? =""
                          Severity: Minor
                          Found in app/src/main/java/com/github/orkest/ui/DeezerWelcomeActivity.kt - About 1 hr to fix
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