src/main/java/ml/peya/plugins/Inventorys/Inventory.java
package ml.peya.plugins.Inventorys; import ml.peya.plugins.*;import ml.peya.plugins.Enums.*;import org.bukkit.*;import org.bukkit.entity.*;import org.bukkit.inventory.*; public class Inventory{ public static void openSelectInventory(Player player) { player.openInventory(getSelectInventory(player)); Atm.openInventory.change(player, OpenNowInventoryType.SELECT_INVENTORY); } public static void openInInventory(Player player) { player.openInventory(getInInventory()); Atm.openInventory.change(player, OpenNowInventoryType.IN_INVENTORY); } public static void openOutInventory(Player player) { player.openInventory(getOutInventory()); Atm.openInventory.change(player, OpenNowInventoryType.OUT_INVENTORY); } public static org.bukkit.inventory.Inventory getInInventory() { String textTitle = WordType.IN.toString(); org.bukkit.inventory.Inventory inventory = Bukkit.createInventory(null, 54, textTitle); ItemStack backItem = InventoryItem.getItem(InventoryItemType.BACK_ITEM); inventory.setItem(53, backItem); inventory.setItem(52, backItem); inventory.setItem(51, backItem); inventory.setItem(50, backItem); inventory.setItem(49, InventoryItem.getGiveItem(null, 0)); inventory.setItem(48, backItem); inventory.setItem(47, backItem); inventory.setItem(46, backItem); inventory.setItem(45, backItem); return inventory; } public static org.bukkit.inventory.Inventory getOutInventory() { String textTitle = WordType.OUT.toString(); ItemStack backButton = InventoryItem.getItem(InventoryItemType.BACK_ITEM); org.bukkit.inventory.Inventory inventory = Bukkit.createInventory(null, 18, textTitle); inventory.setItem(0, ItemValue.ONE.getItem()); inventory.setItem(1, ItemValue.TEN.getItem()); inventory.setItem(2, ItemValue.HUNDRED.getItem()); inventory.setItem(3, ItemValue.ONE_THOUSAND.getItem()); inventory.setItem(4, ItemValue.TEN_THOUSAND.getItem()); inventory.setItem(5, ItemValue.HUNDRED_THOUSAND.getItem()); inventory.setItem(6, ItemValue.ONE_MILLION.getItem()); inventory.setItem(7, ItemValue.TEN_MILLION.getItem()); inventory.setItem(8, ItemValue.HUNDRED_MILLION.getItem()); inventory.setItem(9, backButton); inventory.setItem(10, backButton); inventory.setItem(11, backButton); inventory.setItem(12, backButton); inventory.setItem(13, backButton); inventory.setItem(14, backButton); inventory.setItem(15, backButton); inventory.setItem(16, backButton); inventory.setItem(17, backButton); return inventory; } public static org.bukkit.inventory.Inventory getSelectInventory(Player player) { String textTitle = WordType.TITLE.toString(); org.bukkit.inventory.Inventory inventory = Bukkit.createInventory(null, 9, textTitle); ItemStack outStack = InventoryItem.getItem(InventoryItemType.OUT_ITEM); ItemStack inStack = InventoryItem.getItem(InventoryItemType.IN_ITEM); ItemStack selectStack = InventoryItem.getSelectItems(player); inventory.setItem(0, inStack); inventory.setItem(1, inStack); inventory.setItem(2, inStack); inventory.setItem(3, inStack); inventory.setItem(4, selectStack); inventory.setItem(5, outStack); inventory.setItem(6, outStack); inventory.setItem(7, outStack); inventory.setItem(8, outStack); return inventory; }}