Showing 8 of 8 total issues
Method gallery
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def gallery
# renders the collection of galleries to be viewed by researchers
if !params[:checked].nil?
# @checked_mosaics = params[:checked].split(" ").map { |s| s.to_i }
@checked_mosaics = params[:checked]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function undo
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
var undo = function(instant) {
if (current >= 0) {
var records = stepRecord[current];
for (var key in records) {
var record = records[key];
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Function redo
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
var redo = function(instant) {
if (current < stepRecord.length - 1) {
current++;
var records = stepRecord[current];
for (var key in records) {
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Method autosave
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def autosave
@mosaic = Mosaic.find params[:mosaic_id]
return if @mosaic.time_taken > -1
if params[:time_taken]
@mosaic.update_attributes!({:time_taken => params[:time_taken].to_i, :time_left => 0, :time_submitted => Time.now})
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Method autosave
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def autosave
@mosaic = Mosaic.find params[:mosaic_id]
return if @mosaic.time_taken > -1
if params[:time_taken]
@mosaic.update_attributes!({:time_taken => params[:time_taken].to_i, :time_left => 0, :time_submitted => Time.now})
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Step
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
var Step = function(tile, ax, ay, az, bx, by, bz, instant) {
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Function render
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
var render = function(display, max, low, high, units) {
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Method new
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def new
@width = 10
@height = 8
@time_total = 30
render "new" and return if not (params[:width] and params[:height] and params[:time])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"