QutBioacoustics/baw-audio-tools

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lib/baw-audio-tools/audio_sox.rb

Summary

Maintainability
B
6 hrs
Test Coverage

Method spectrogram_command has 10 arguments (exceeds 4 allowed). Consider refactoring.
Open

    def spectrogram_command(source, source_info, target, start_offset = nil, end_offset = nil, channel = nil, sample_rate = nil,
                            window = nil, window_function = nil, colour = nil)
Severity: Major
Found in lib/baw-audio-tools/audio_sox.rb - About 1 hr to fix

    Method modify_command has 7 arguments (exceeds 4 allowed). Consider refactoring.
    Open

        def modify_command(source, source_info, target, start_offset = nil, end_offset = nil, channel = nil, sample_rate = nil)
    Severity: Major
    Found in lib/baw-audio-tools/audio_sox.rb - About 50 mins to fix

      Method modify_command has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

          def modify_command(source, source_info, target, start_offset = nil, end_offset = nil, channel = nil, sample_rate = nil)
            fail ArgumentError, "Source is not a wav file: #{source}" unless source.match(/\.wav$/)
            fail ArgumentError, "Target is not a wav file: : #{target}" unless target.match(/\.wav$/)
            fail Exceptions::FileNotFoundError, "Source does not exist: #{source}" unless File.exists? source
            fail Exceptions::FileAlreadyExistsError, "Target exists: #{target}" if File.exists? target
      Severity: Minor
      Found in lib/baw-audio-tools/audio_sox.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method spectrogram_command has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

          def spectrogram_command(source, source_info, target, start_offset = nil, end_offset = nil, channel = nil, sample_rate = nil,
                                  window = nil, window_function = nil, colour = nil)
            fail ArgumentError, "Source is not a wav file: #{source}" unless source.match(/\.wav$/)
            fail ArgumentError, "Target is not a png file: : #{target}" unless target.match(/\.png/)
            fail Exceptions::FileNotFoundError, "Source does not exist: #{source}" unless File.exists? source
      Severity: Minor
      Found in lib/baw-audio-tools/audio_sox.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method arg_offsets has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          def arg_offsets(start_offset, end_offset)
            # Cuts portions out of the audio. Any number of positions may be given; audio is not sent
            # to the output until the first position is reached. The effect then alternates between
            # copying and discarding audio at each position.
      
      
      Severity: Minor
      Found in lib/baw-audio-tools/audio_sox.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method arg_colour has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          def arg_colour(colour)
            cmd_arg = ''
            colours_available = AudioSox.colour_options.map { |k, v| "#{k} (#{v})" }.join(', ')
            colour_param = ''
      
      
      Severity: Minor
      Found in lib/baw-audio-tools/audio_sox.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          def arg_offsets(start_offset, end_offset)
            # Cuts portions out of the audio. Any number of positions may be given; audio is not sent
            # to the output until the first position is reached. The effect then alternates between
            # copying and discarding audio at each position.
      
      
      Severity: Major
      Found in lib/baw-audio-tools/audio_sox.rb and 1 other location - About 1 hr to fix
      lib/baw-audio-tools/audio_shntool.rb on lines 59..77

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 50.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          def check_for_errors(execute_msg)
            stdout = execute_msg[:stdout]
            stderr = execute_msg[:stderr]
            if !stderr.blank? && stderr.include?(ERROR_CANNOT_OPEN)
              fail Exceptions::FileCorruptError, "sox could not open the file.\n\t#{execute_msg[:execute_msg]}"
      Severity: Minor
      Found in lib/baw-audio-tools/audio_sox.rb and 1 other location - About 50 mins to fix
      lib/baw-audio-tools/image_image_magick.rb on lines 33..41

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 42.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

              if line.include?(':')
                colon_index = line.index(':')
                new_value = line[colon_index+1, line.length].strip
                new_key = line[0, colon_index].strip
                result[new_key] = new_value
      Severity: Minor
      Found in lib/baw-audio-tools/audio_sox.rb and 1 other location - About 20 mins to fix
      lib/baw-audio-tools/audio_shntool.rb on lines 20..24

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 28.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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