ImageCommand.ts

Summary

Maintainability
D
1 day
Test Coverage

Function createReplacer has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring.
Open

  protected async createReplacer(context: HtmlRR0SsgContext): Promise<DomReplacer<HTMLImageElement>> {
    return {
      replace: async (imgEl: HTMLImageElement): Promise<HTMLImageElement> => {
        const src = imgEl.src
        const imgParentEl = imgEl.parentElement
Severity: Minor
Found in ImageCommand.ts - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function handleImage has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.
Open

  private handleImage(context: HtmlRR0SsgContext, imageUrl: string) {
    const inputFile = context.file.name
    if (imageUrl) {
      const isLocal = !imageUrl.startsWith("http")
      if (isLocal) {
Severity: Minor
Found in ImageCommand.ts - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function createReplacer has 57 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  protected async createReplacer(context: HtmlRR0SsgContext): Promise<DomReplacer<HTMLImageElement>> {
    return {
      replace: async (imgEl: HTMLImageElement): Promise<HTMLImageElement> => {
        const src = imgEl.src
        const imgParentEl = imgEl.parentElement
Severity: Major
Found in ImageCommand.ts - About 2 hrs to fix

    Function replace has 53 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

          replace: async (imgEl: HTMLImageElement): Promise<HTMLImageElement> => {
            const src = imgEl.src
            const imgParentEl = imgEl.parentElement
            if (imgParentEl.tagName === "FIGURE") {
              const captionEl = imgParentEl.querySelector("figcaption")
    Severity: Major
    Found in ImageCommand.ts - About 2 hrs to fix

      Function handleImage has 30 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        private handleImage(context: HtmlRR0SsgContext, imageUrl: string) {
          const inputFile = context.file.name
          if (imageUrl) {
            const isLocal = !imageUrl.startsWith("http")
            if (isLocal) {
      Severity: Minor
      Found in ImageCommand.ts - About 1 hr to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                    if (width > this.maxWidth) {
                      const ratio = this.maxWidth / width
                      width = this.maxWidth
                      height *= ratio
                    }
        Severity: Minor
        Found in ImageCommand.ts and 1 other location - About 40 mins to fix
        ImageCommand.ts on lines 58..62

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 48.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                    if (height > this.maxHeight) {
                      const ratio = this.maxHeight / height
                      height = this.maxHeight
                      width *= ratio
                    }
        Severity: Minor
        Found in ImageCommand.ts and 1 other location - About 40 mins to fix
        ImageCommand.ts on lines 53..57

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 48.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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