Method throwIfAny
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public static void throwIfAny(List<? extends Throwable> exceptions) {
if (exceptions != null && !exceptions.isEmpty()) {
if (exceptions.size() == 1) {
Throwable t = exceptions.get(0);
// had to manually inline propagate because some tests attempt StackOverflowError
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method addCause
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static void addCause(Throwable e, Throwable cause) {
Set<Throwable> seenCauses = new HashSet<Throwable>();
int i = 0;
while (e.getCause() != null) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method throwIfFatal
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public static void throwIfFatal(Throwable t) {
if (t instanceof OnErrorNotImplementedException) {
throw (OnErrorNotImplementedException) t;
} else if (t instanceof OnErrorFailedException) {
throw (OnErrorFailedException) t;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"