ReactiveX/RxJava

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src/main/java/rx/internal/util/IndexedRingBuffer.java

Summary

Maintainability
C
1 day
Test Coverage

Method forEach has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

    private int forEach(Func1<? super E, Boolean> action, int startIndex, int endIndex) {
        int lastIndex;
        int maxIndex = index.get();
        int realIndex = startIndex;
        ElementSection<E> section = elements;
Severity: Minor
Found in src/main/java/rx/internal/util/IndexedRingBuffer.java - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method releaseToPool has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

    public void releaseToPool() {
        // need to clear all elements so we don't leak memory
        int maxIndex = index.get();
        int realIndex = 0;
        ElementSection<E> section = elements;
Severity: Minor
Found in src/main/java/rx/internal/util/IndexedRingBuffer.java - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method forEach has 27 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    private int forEach(Func1<? super E, Boolean> action, int startIndex, int endIndex) {
        int lastIndex;
        int maxIndex = index.get();
        int realIndex = startIndex;
        ElementSection<E> section = elements;
Severity: Minor
Found in src/main/java/rx/internal/util/IndexedRingBuffer.java - About 1 hr to fix

    Method getIndexFromPreviouslyRemoved has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

        private synchronized int getIndexFromPreviouslyRemoved() { // NOPMD
            /*
             * Synchronized as I haven't yet figured out a way to do this in an atomic way that doesn't involve object allocation
             */
    
    
    Severity: Minor
    Found in src/main/java/rx/internal/util/IndexedRingBuffer.java - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method getIndexForAdd has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

        private synchronized int getIndexForAdd() { // NOPMD
            /*
             * Synchronized as I haven't yet figured out a way to do this in an atomic way that doesn't involve object allocation
             */
            int i;
    Severity: Minor
    Found in src/main/java/rx/internal/util/IndexedRingBuffer.java - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        static {
            int defaultSize = 128;
    
            // lower default for Android (https://github.com/ReactiveX/RxJava/issues/1820)
            if (PlatformDependent.isAndroid()) {
    Severity: Major
    Found in src/main/java/rx/internal/util/IndexedRingBuffer.java and 1 other location - About 1 hr to fix
    src/main/java/rx/internal/util/RxRingBuffer.java on lines 242..261

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 102.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        private IndexSection getIndexSection(int index) {
            // short-cut the normal case
            if (index < SIZE) {
                return removed;
            }
    Severity: Major
    Found in src/main/java/rx/internal/util/IndexedRingBuffer.java and 1 other location - About 1 hr to fix
    src/main/java/rx/internal/util/IndexedRingBuffer.java on lines 334..347

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 72.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        private ElementSection<E> getElementSection(int index) {
            // short-cut the normal case
            if (index < SIZE) {
                return elements;
            }
    Severity: Major
    Found in src/main/java/rx/internal/util/IndexedRingBuffer.java and 1 other location - About 1 hr to fix
    src/main/java/rx/internal/util/IndexedRingBuffer.java on lines 319..332

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 72.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

            ElementSection<E> getNext() {
                if (next.get() != null) {
                    return next.get();
                } else {
                    ElementSection<E> newSection = new ElementSection<E>();
    Severity: Minor
    Found in src/main/java/rx/internal/util/IndexedRingBuffer.java and 1 other location - About 45 mins to fix
    src/main/java/rx/internal/util/IndexedRingBuffer.java on lines 510..523

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 55.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

            IndexSection getNext() {
                if (_next.get() != null) {
                    return _next.get();
                } else {
                    IndexSection newSection = new IndexSection();
    Severity: Minor
    Found in src/main/java/rx/internal/util/IndexedRingBuffer.java and 1 other location - About 45 mins to fix
    src/main/java/rx/internal/util/IndexedRingBuffer.java on lines 480..493

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 55.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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