ReactiveX/RxJava

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src/main/java/rx/subjects/ReplaySubject.java

Summary

Maintainability
F
1 wk
Test Coverage

File ReplaySubject.java has 795 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/**
 * Copyright 2014 Netflix, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
Severity: Major
Found in src/main/java/rx/subjects/ReplaySubject.java - About 1 day to fix

    Method drain has a Cognitive Complexity of 45 (exceeds 5 allowed). Consider refactoring.
    Open

            @Override
            public void drain(ReplayProducer<T> rp) {
                if (rp.getAndIncrement() != 0) {
                    return;
                }
    Severity: Minor
    Found in src/main/java/rx/subjects/ReplaySubject.java - About 6 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method drain has a Cognitive Complexity of 42 (exceeds 5 allowed). Consider refactoring.
    Open

            @Override
            public void drain(ReplayProducer<T> rp) {
                if (rp.getAndIncrement() != 0) {
                    return;
                }
    Severity: Minor
    Found in src/main/java/rx/subjects/ReplaySubject.java - About 6 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method drain has a Cognitive Complexity of 42 (exceeds 5 allowed). Consider refactoring.
    Open

            @Override
            public void drain(ReplayProducer<T> rp) {
                if (rp.getAndIncrement() != 0) {
                    return;
                }
    Severity: Minor
    Found in src/main/java/rx/subjects/ReplaySubject.java - About 6 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method drain has 77 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            @Override
            public void drain(ReplayProducer<T> rp) {
                if (rp.getAndIncrement() != 0) {
                    return;
                }
    Severity: Major
    Found in src/main/java/rx/subjects/ReplaySubject.java - About 3 hrs to fix

      Method drain has 67 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

              @Override
              public void drain(ReplayProducer<T> rp) {
                  if (rp.getAndIncrement() != 0) {
                      return;
                  }
      Severity: Major
      Found in src/main/java/rx/subjects/ReplaySubject.java - About 2 hrs to fix

        Method drain has 67 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

                @Override
                public void drain(ReplayProducer<T> rp) {
                    if (rp.getAndIncrement() != 0) {
                        return;
                    }
        Severity: Major
        Found in src/main/java/rx/subjects/ReplaySubject.java - About 2 hrs to fix

          ReplaySubject has 21 methods (exceeds 20 allowed). Consider refactoring.
          Open

          public final class ReplaySubject<T> extends Subject<T, T> {
              /** The state storing the history and the references. */
              final ReplayState<T> state;
              /** An empty array to trigger getValues() to return a new array. */
              private static final Object[] EMPTY_ARRAY = new Object[0];
          Severity: Minor
          Found in src/main/java/rx/subjects/ReplaySubject.java - About 2 hrs to fix

            Method remove has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
            Open

                    @SuppressWarnings("unchecked")
                    void remove(ReplayProducer<T> rp) {
                        for (;;) {
                            ReplayProducer<T>[] a = get();
                            if (a == TERMINATED || a == EMPTY) {
            Severity: Minor
            Found in src/main/java/rx/subjects/ReplaySubject.java - About 2 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method remove has 28 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                    @SuppressWarnings("unchecked")
                    void remove(ReplayProducer<T> rp) {
                        for (;;) {
                            ReplayProducer<T>[] a = get();
                            if (a == TERMINATED || a == EMPTY) {
            Severity: Minor
            Found in src/main/java/rx/subjects/ReplaySubject.java - About 1 hr to fix

              Avoid too many return statements within this method.
              Open

                                  return;
              Severity: Major
              Found in src/main/java/rx/subjects/ReplaySubject.java - About 30 mins to fix

                Avoid too many return statements within this method.
                Open

                                        return;
                Severity: Major
                Found in src/main/java/rx/subjects/ReplaySubject.java - About 30 mins to fix

                  Avoid too many return statements within this method.
                  Open

                                      return;
                  Severity: Major
                  Found in src/main/java/rx/subjects/ReplaySubject.java - About 30 mins to fix

                    Avoid too many return statements within this method.
                    Open

                                            return;
                    Severity: Major
                    Found in src/main/java/rx/subjects/ReplaySubject.java - About 30 mins to fix

                      Avoid too many return statements within this method.
                      Open

                                              return;
                      Severity: Major
                      Found in src/main/java/rx/subjects/ReplaySubject.java - About 30 mins to fix

                        Avoid too many return statements within this method.
                        Open

                                            return;
                        Severity: Major
                        Found in src/main/java/rx/subjects/ReplaySubject.java - About 30 mins to fix

                          Method onError has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                          Open

                                  @SuppressWarnings("unchecked")
                                  @Override
                                  public void onError(Throwable e) {
                                      ReplayBuffer<T> b = buffer;
                          
                          
                          Severity: Minor
                          Found in src/main/java/rx/subjects/ReplaySubject.java - About 25 mins to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Method next has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                          Open

                                  @Override
                                  public void next(T value) {
                                      long now = scheduler.now();
                          
                                      TimedNode<T> n = new TimedNode<T>(value, now);
                          Severity: Minor
                          Found in src/main/java/rx/subjects/ReplaySubject.java - About 25 mins to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Similar blocks of code found in 2 locations. Consider refactoring.
                          Open

                                  @SuppressWarnings("unchecked")
                                  void remove(ReplayProducer<T> rp) {
                                      for (;;) {
                                          ReplayProducer<T>[] a = get();
                                          if (a == TERMINATED || a == EMPTY) {
                          Severity: Major
                          Found in src/main/java/rx/subjects/ReplaySubject.java and 1 other location - About 3 hrs to fix
                          src/main/java/rx/subjects/PublishSubject.java on lines 180..214

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 210.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                                          while (e != r) {
                                              if (a.isUnsubscribed()) {
                                                  rp.node = null;
                                                  return;
                                              }
                          Severity: Major
                          Found in src/main/java/rx/subjects/ReplaySubject.java and 1 other location - About 2 hrs to fix
                          src/main/java/rx/subjects/ReplaySubject.java on lines 1076..1105

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 148.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                                          while (e != r) {
                                              if (a.isUnsubscribed()) {
                                                  rp.node = null;
                                                  return;
                                              }
                          Severity: Major
                          Found in src/main/java/rx/subjects/ReplaySubject.java and 1 other location - About 2 hrs to fix
                          src/main/java/rx/subjects/ReplaySubject.java on lines 824..853

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 148.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                                          if (e == r) {
                                              if (a.isUnsubscribed()) {
                                                  rp.node = null;
                                                  return;
                                              }
                          Severity: Major
                          Found in src/main/java/rx/subjects/ReplaySubject.java and 1 other location - About 1 hr to fix
                          src/main/java/rx/subjects/ReplaySubject.java on lines 1107..1126

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 108.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                                          if (e == r) {
                                              if (a.isUnsubscribed()) {
                                                  rp.node = null;
                                                  return;
                                              }
                          Severity: Major
                          Found in src/main/java/rx/subjects/ReplaySubject.java and 1 other location - About 1 hr to fix
                          src/main/java/rx/subjects/ReplaySubject.java on lines 855..874

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 108.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 2 locations. Consider refactoring.
                          Open

                                  boolean add(ReplayProducer<T> rp) {
                                      for (;;) {
                                          ReplayProducer<T>[] a = get();
                                          if (a == TERMINATED) {
                                              return false;
                          Severity: Major
                          Found in src/main/java/rx/subjects/ReplaySubject.java and 1 other location - About 1 hr to fix
                          src/main/java/rx/subjects/PublishSubject.java on lines 160..178

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 104.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 2 locations. Consider refactoring.
                          Open

                                  static final class TimedNode<T> extends AtomicReference<TimedNode<T>> {
                                      /** */
                                      private static final long serialVersionUID = 3713592843205853725L;
                          
                                      final T value;
                          Severity: Minor
                          Found in src/main/java/rx/subjects/ReplaySubject.java and 1 other location - About 35 mins to fix
                          src/main/java/rx/internal/operators/OperatorReplay.java on lines 941..954

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 43.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                                      while ((n = h.get()) != null) {
                                          if (n.timestamp > now) {
                                              break;
                                          }
                                          h = n;
                          Severity: Minor
                          Found in src/main/java/rx/subjects/ReplaySubject.java and 1 other location - About 30 mins to fix
                          src/main/java/rx/subjects/ReplaySubject.java on lines 1046..1051

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 40.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                                      while ((n = h.get()) != null) {
                                          if (n.timestamp > now) {
                                              break;
                                          }
                                          h = n;
                          Severity: Minor
                          Found in src/main/java/rx/subjects/ReplaySubject.java and 1 other location - About 30 mins to fix
                          src/main/java/rx/subjects/ReplaySubject.java on lines 1030..1035

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 40.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

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