Showing 124 of 124 total issues
Method wait
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def wait(&action)
@gate.synchronize do
@queue.push action unless @has_faulted
if @is_acquired or @has_faulted
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
module Rx
module Observer
class << self
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
module Rx
module Observer
class << self
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method delay_with_selector
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def delay_with_selector(subscription_delay, delay_duration_selector = nil)
if Proc === subscription_delay
selector = subscription_delay
else
sub_delay = subscription_delay
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method amb
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def amb(second)
AnonymousObservable.new do |observer|
left_subscription = SingleAssignmentSubscription.new
right_subscription = SingleAssignmentSubscription.new
choice = :neither
Method latest
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
def latest
AnonymousObservable.new do |observer|
gate = Monitor.new
inner_subscription = SerialSubscription.new
stopped = false
Method do
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
def do(observer_or_on_next = nil, on_error_func = nil, on_completed_func = nil)
if block_given?
on_next_func = Proc.new
elsif Proc === observer_or_on_next
on_next_func = observer_or_on_next
Method amb
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def amb(second)
AnonymousObservable.new do |observer|
left_subscription = SingleAssignmentSubscription.new
right_subscription = SingleAssignmentSubscription.new
choice = :neither
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method extrema_by
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def extrema_by(is_min = false, &block)
AnonymousObservable.new do |observer|
has_value = false
last_key = nil
list = []
Method sample
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def sample(intervalOrSampler, scheduler = DefaultScheduler.instance, &recipe)
sampler = if intervalOrSampler.is_a? Numeric
Observable.interval(intervalOrSampler, scheduler)
else
intervalOrSampler
Method zip
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def zip(*args, &result_selector)
AnonymousObservable.new do |observer|
result_selector ||= lambda {|*inner_args| inner_args }
n = args.length
Method concat_map_observer
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def concat_map_observer(on_next, on_error, on_completed)
AnonymousObservable.new do |observer|
index = 0
subscribe(
Method window_with_count
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def window_with_count(count, skip)
raise ArgumentError.new 'Count must be greater than zero' if count <= 0
raise ArgumentError.new 'Skip must be greater than zero' if skip <= 0
AnonymousObservable.new do |observer|
Method debounce
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def debounce(due_time, scheduler = DefaultScheduler.instance)
AnonymousObservable.new do |observer|
cancelable = SerialSubscription.new
hasvalue = false
value = nil
Similar blocks of code found in 2 locations. Consider refactoring. Open
right_obs = Observer.configure do |o|
o.on_next do |r|
has_right = true
right = r
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
left_obs = Observer.configure do |o|
o.on_next do |l|
has_left = true
left = l
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method invoke_recursive
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def invoke_recursive(scheduler, pair)
group = CompositeSubscription.new
gate = Mutex.new
state = pair[:state]
action = pair[:action]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method merge_all
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def merge_all
AnonymousObservable.new do |observer|
gate = Monitor.new
stopped = false
m = SingleAssignmentSubscription.new
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method take_last
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def take_last(count, scheduler = CurrentThreadScheduler.instance)
raise ArgumentError.new 'Count cannot be less than zero' if count < 0
AnonymousObservable.new do |observer|
q = []
g = CompositeSubscription.new
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method distinct_until_changed
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def distinct_until_changed(&key_selector)
key_selector ||= lambda {|x| x}
AnonymousObservable.new do |observer|
current_key = nil
has_current = nil
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"