UAVProduct/UAVAlgorithm/UAVDistanceTransformGL.cpp
//
// Created by wuwei on 18-1-11.
//
#include "UAVDistanceTransform.h"
#include <iostream>
#include <stdlib.h>
#include <stdio.h>
#ifndef GLEW_STATIC
#define GLEW_STATIC
#endif
#include <GL/glew.h>
#include <GLFW/glfw3.h>
using namespace std;