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apps/meteor/app/authorization/server/methods/removeUserFromRole.ts

Summary

Maintainability
C
1 day
Test Coverage

Function authorization:removeUserFromRole has 67 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    async 'authorization:removeUserFromRole'(roleId, username, scope) {
        const userId = Meteor.userId();

        if (!userId || !(await hasPermissionAsync(userId, 'access-permissions'))) {
            throw new Meteor.Error('error-action-not-allowed', 'Access permissions is not allowed', {
Severity: Major
Found in apps/meteor/app/authorization/server/methods/removeUserFromRole.ts - About 2 hrs to fix

    Function authorization:removeUserFromRole has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
    Open

        async 'authorization:removeUserFromRole'(roleId, username, scope) {
            const userId = Meteor.userId();
    
            if (!userId || !(await hasPermissionAsync(userId, 'access-permissions'))) {
                throw new Meteor.Error('error-action-not-allowed', 'Access permissions is not allowed', {
    Severity: Minor
    Found in apps/meteor/app/authorization/server/methods/removeUserFromRole.ts - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            if (!role) {
                role = await Roles.findOneByName<Pick<IRole, '_id'>>(roleId, { projection: { _id: 1 } });
                if (!role) {
                    throw new Meteor.Error('error-invalid-role', 'Invalid Role', {
                        method: 'authorization:removeUserFromRole',
    apps/meteor/app/authorization/server/methods/addUserToRole.ts on lines 36..50

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 133.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            if (!roleId || typeof roleId.valueOf() !== 'string' || !username || typeof username.valueOf() !== 'string') {
                throw new Meteor.Error('error-invalid-arguments', 'Invalid arguments', {
                    method: 'authorization:removeUserFromRole',
                });
            }
    apps/meteor/app/authorization/server/methods/addUserToRole.ts on lines 29..33

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 68.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

            if (!userId || !(await hasPermissionAsync(userId, 'access-permissions'))) {
                throw new Meteor.Error('error-action-not-allowed', 'Access permissions is not allowed', {
                    method: 'authorization:removeUserFromRole',
                    action: 'Accessing_permissions',
                });
    apps/meteor/app/authorization/server/methods/addUserToRole.ts on lines 22..27
    apps/meteor/app/authorization/server/methods/deleteRole.ts on lines 21..26

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 46.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 19 locations. Consider refactoring.
    Open

            let role = await Roles.findOneById<Pick<IRole, '_id'>>(roleId, { projection: { _id: 1 } });
    apps/meteor/app/api/server/lib/messages.ts on lines 25..25
    apps/meteor/app/api/server/lib/messages.ts on lines 64..64
    apps/meteor/app/authorization/server/methods/addUserToRole.ts on lines 35..35
    apps/meteor/app/lib/server/lib/notifyListener.ts on lines 167..169
    apps/meteor/app/lib/server/lib/notifyListener.ts on lines 417..417
    apps/meteor/app/livechat/server/lib/Contacts.ts on lines 231..231
    apps/meteor/app/livechat/server/lib/Contacts.ts on lines 295..295
    apps/meteor/app/statistics/server/lib/SAUMonitor.ts on lines 27..27
    apps/meteor/ee/app/livechat-enterprise/server/api/lib/priorities.ts on lines 88..88
    apps/meteor/ee/app/livechat-enterprise/server/hooks/beforeForwardRoomToDepartment.ts on lines 19..21
    apps/meteor/ee/app/livechat-enterprise/server/hooks/onLoadForwardDepartmentRestrictions.ts on lines 13..15
    apps/meteor/ee/server/configuration/videoConference.ts on lines 23..23
    apps/meteor/ee/server/configuration/videoConference.ts on lines 35..35
    apps/meteor/server/modules/core-apps/cloudAnnouncements.module.ts on lines 65..65
    apps/meteor/server/modules/watchers/watchers.module.ts on lines 343..343
    apps/meteor/server/services/banner/service.ts on lines 51..53
    apps/meteor/server/services/team/service.ts on lines 428..428
    apps/meteor/server/services/team/service.ts on lines 714..716

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 45.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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