RocketChat/Rocket.Chat

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apps/meteor/app/utils/server/getUserNotificationPreference.ts

Summary

Maintainability
A
2 hrs
Test Coverage

Function getUserNotificationPreference has 40 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export const getUserNotificationPreference = async (user: IUser | string, pref: string) => {
    if (typeof user === 'string') {
        const u = await Users.findOneById(user);
        if (!u) {
            return null;
Severity: Minor
Found in apps/meteor/app/utils/server/getUserNotificationPreference.ts - About 1 hr to fix

    Function getUserNotificationPreference has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

    export const getUserNotificationPreference = async (user: IUser | string, pref: string) => {
        if (typeof user === 'string') {
            const u = await Users.findOneById(user);
            if (!u) {
                return null;
    Severity: Minor
    Found in apps/meteor/app/utils/server/getUserNotificationPreference.ts - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid too many return statements within this function.
    Open

        return null;
    Severity: Major
    Found in apps/meteor/app/utils/server/getUserNotificationPreference.ts - About 30 mins to fix

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