RocketChat/Rocket.Chat

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apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts

Summary

Maintainability
F
1 wk
Test Coverage

File Bridge.ts has 701 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import type { IMessage } from '@rocket.chat/core-typings';
import type { AppServiceOutput, Bridge } from '@rocket.chat/forked-matrix-appservice-bridge';
import { serverFetch as fetch } from '@rocket.chat/server-fetch';

import type { IExternalUserProfileInformation, IFederationBridge, IFederationBridgeRegistrationFile } from '../../domain/IFederationBridge';

    MatrixBridge has 47 functions (exceeds 20 allowed). Consider refactoring.
    Open

    export class MatrixBridge implements IFederationBridge {
        protected bridgeInstance: Bridge;
    
        protected isRunning = false;
    
    

      Function sendReplyMessageFileToThread has 33 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          public async sendReplyMessageFileToThread(
              externalRoomId: string,
              externalSenderId: string,
              content: Buffer,
              fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },

        Function sendMessageFileToThread has 33 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            public async sendMessageFileToThread(
                externalRoomId: string,
                externalSenderId: string,
                content: Buffer,
                fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },

          Function createInstance has 30 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              protected async createInstance(): Promise<void> {
                  federationBridgeLogger.info('Performing Dynamic Import of matrix-appservice-bridge');
          
                  // Dynamic import to prevent Rocket.Chat from loading the module until needed and then handle if that fails
                  const { Bridge, AppServiceRegistration, MatrixUser } = await import('@rocket.chat/forked-matrix-appservice-bridge');

            Function sendReplyMessageFileToRoom has 26 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                public async sendReplyMessageFileToRoom(
                    externalRoomId: string,
                    externaSenderId: string,
                    content: Buffer,
                    fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },

              Function sendReplyMessageFileToThread has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
              Open

                  public async sendReplyMessageFileToThread(
                      externalRoomId: string,
                      externalSenderId: string,
                      content: Buffer,
                      fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },
              Severity: Minor
              Found in apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts - About 25 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function sendMessageFileToThread has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
              Open

                  public async sendMessageFileToThread(
                      externalRoomId: string,
                      externalSenderId: string,
                      content: Buffer,
                      fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },
              Severity: Minor
              Found in apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts - About 25 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function sendReplyMessageFileToRoom has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
              Open

                  public async sendReplyMessageFileToRoom(
                      externalRoomId: string,
                      externaSenderId: string,
                      content: Buffer,
                      fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },
              Severity: Minor
              Found in apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts - About 25 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function sendMessageFileToRoom has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
              Open

                  public async sendMessageFileToRoom(
                      externalRoomId: string,
                      externaSenderId: string,
                      content: Buffer,
                      fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },
              Severity: Minor
              Found in apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts - About 25 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  public async sendMessageFileToThread(
                      externalRoomId: string,
                      externalSenderId: string,
                      content: Buffer,
                      fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 414..456

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 313.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  public async sendReplyMessageFileToThread(
                      externalRoomId: string,
                      externalSenderId: string,
                      content: Buffer,
                      fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 371..412

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 313.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  public async getRoomName(externalRoomId: string, externalUserId: string): Promise<string | undefined> {
                      try {
                          const roomState = (await this.bridgeInstance.getIntent(externalUserId).roomState(externalRoomId)) as AbstractMatrixEvent[];
              
                          return ((roomState || []).find((event) => event?.type === MatrixEventType.ROOM_NAME_CHANGED) as MatrixEventRoomNameChanged)?.content
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 720..729

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 129.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  public async getRoomTopic(externalRoomId: string, externalUserId: string): Promise<string | undefined> {
                      try {
                          const roomState = (await this.bridgeInstance.getIntent(externalUserId).roomState(externalRoomId)) as AbstractMatrixEvent[];
              
                          return ((roomState || []).find((event) => event?.type === MatrixEventType.ROOM_TOPIC_CHANGED) as MatrixEventRoomTopicChanged)?.content
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 709..718

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 129.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  public async sendReplyMessageFileToRoom(
                      externalRoomId: string,
                      externaSenderId: string,
                      content: Buffer,
                      fileDetails: { filename: string; fileSize: number; mimeType: string; metadata?: { width?: number; height?: number; format?: string } },
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 371..412

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 79.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      const { formattedMessage, message } = await toExternalQuoteMessageFormat({
                          externalRoomId,
                          eventToReplyTo,
                          originalEventSender,
                          message: this.escapeEmojis(replyMessage),
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 344..350

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 69.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      const { formattedMessage, message } = await toExternalQuoteMessageFormat({
                          externalRoomId,
                          eventToReplyTo,
                          originalEventSender,
                          message: this.escapeEmojis(replyMessage),
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 465..471

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 69.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  public async setUserDisplayName(externalUserId: string, displayName: string): Promise<void> {
                      try {
                          await this.bridgeInstance.getIntent(externalUserId).setDisplayName(displayName);
                      } catch (e) {
                          // no-op
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 523..529

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 68.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  public async leaveRoom(externalRoomId: string, externalUserId: string): Promise<void> {
                      try {
                          await this.bridgeInstance.getIntent(externalUserId).leave(externalRoomId);
                      } catch (e) {
                          // no-op
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 246..252

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 68.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      return {
                          'id': registrationFile.id,
                          'hs_token': registrationFile.homeserverToken,
                          'as_token': registrationFile.applicationServiceToken,
                          'url': registrationFile.bridgeUrl,
              apps/meteor/server/services/federation/infrastructure/rocket-chat/adapters/Settings.ts on lines 153..161

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 65.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 3 locations. Consider refactoring.
              Open

                  public async setRoomName(externalRoomId: string, externalUserId: string, roomName: string): Promise<void> {
                      await this.bridgeInstance.getIntent(externalUserId).setRoomName(externalRoomId, roomName);
                  }
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 531..533
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 735..737

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 59.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 3 locations. Consider refactoring.
              Open

                  public async kickUserFromRoom(externalRoomId: string, externalUserId: string, externalOwnerId: string): Promise<void> {
                      await this.bridgeInstance.getIntent(externalOwnerId).kick(externalRoomId, externalUserId);
                  }
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 731..733
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 735..737

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 59.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 3 locations. Consider refactoring.
              Open

                  public async setRoomTopic(externalRoomId: string, externalUserId: string, roomTopic: string): Promise<void> {
                      await this.bridgeInstance.getIntent(externalUserId).setRoomTopic(externalRoomId, roomTopic);
                  }
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 531..533
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 731..733

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 59.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Identical blocks of code found in 2 locations. Consider refactoring.
              Open

                  ): Promise<{ creator: { id: string; username: string }; name: string; joinedMembers: string[] } | undefined> {
              apps/meteor/server/services/federation/domain/IFederationBridge.ts on lines 112..112

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 51.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      const text = this.escapeEmojis(
                          await toExternalMessageFormat({
                              message: message.msg,
                              externalRoomId,
                              homeServerDomain: this.internalSettings.getHomeServerDomain(),
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 288..294

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 46.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                                  formatted_body: this.escapeEmojis(
                                      await toExternalMessageFormat({
                                          message: message.msg,
                                          externalRoomId,
                                          homeServerDomain: this.internalSettings.getHomeServerDomain(),
              apps/meteor/server/services/federation/infrastructure/matrix/Bridge.ts on lines 310..316

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 46.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

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