RolandJansen/intermix.js

View on GitHub

Showing 131 of 131 total issues

Avoid too many return statements within this function.
Open

                return true;
Severity: Major
Found in src/plugins/Sequencer/Sequencer.ts - About 30 mins to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            test("adds an entry to the store", () => {
                const state = store.getState();
                expect(state[pluginId]).toBeDefined();
            });
    Severity: Minor
    Found in src/registry/__tests__/MasterRegistry.test.ts and 1 other location - About 30 mins to fix
    src/registry/__tests__/MasterRegistry.test.ts on lines 162..165

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 45.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Avoid too many return statements within this function.
    Open

                return new Map(deepCopy(Array.from(original))) as any;
    Severity: Major
    Found in src/helper.ts - About 30 mins to fix

      Avoid too many return statements within this function.
      Open

                      return true;
      Severity: Major
      Found in src/plugins/Sequencer/Sequencer.ts - About 30 mins to fix

        Avoid too many return statements within this function.
        Open

                return new Int32Array(original);
        Severity: Major
        Found in src/helper.ts - About 30 mins to fix

          Avoid too many return statements within this function.
          Open

                  return new Float64Array(original);
          Severity: Major
          Found in src/helper.ts - About 30 mins to fix

            Function clock has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            export default function clock(data: any, worker: any): void {
                // "sendMessage" is a workaround for a bug in webpack-dev-server 3.8.1.
                // Type "onMessage" expects two arguments which doesn't match with the api.
                const sendMessage: any = worker.postMessage.bind(worker);
            
            
            Severity: Minor
            Found in src/plugins/Sequencer/clock.implementation.ts - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function addItemToPatternStep has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            const addItemToPatternStep = (oldStep: OscArgSequence[], item: IntermixNote | IntermixCtrl): OscArgSequence[] => {
                const newStep: OscArgSequence[] = [];
            
                const itemCount = oldStep.length;
                if (itemCount === 0) {
            Severity: Minor
            Found in src/seqpart/seqPartReducerLogic.ts - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function presetSlotName has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            const presetSlotName: reducerLogic = (mySubState: IState, action: InternalAction): IState => {
                if (isPluginState(mySubState)) {
                    const currentSlot: number = mySubState.presetSlotNumber;
                    const presetName = action.payload;
                    let presetSlots: string[] = [];
            Severity: Minor
            Found in src/registry/commonPluginActionDefs.ts - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function clock has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

            export function clock(e: MessageEvent): void {
                // we need an object that represents a worker context
                // to tell the compiler to use the right types.
                const ctx: Worker = self as any;
                const data = e.data as IClockMessage;
            Severity: Minor
            Found in src/plugins/Sequencer/clock.worker.ts - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function observeStore has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
            Open

                public observeStore<T extends IRegistryItem>(st: Store, newObserver: T): () => void {
                    const selectSubState = this.selectSubState;
                    const getChanged = this.getChanged;
            
                    const uid = newObserver.uid;
            Severity: Minor
            Found in src/registry/AbstractRegistry.ts - About 25 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Severity
            Category
            Status
            Source
            Language