Showing 7 of 7 total issues
Function exports
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function(config) {
var configuration = {
basePath: "",
frameworks: frameworks,
Function exports
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function(options) {
if (!options) options = { isTest: false };
var tsconfig = options.isTest ? "tsconfig.test.json" : "tsconfig.json";
Function addRandomShipToBattleField
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public static addRandomShipToBattleField(battleField: BattleField, size: number): void {
let direction = Math.floor(Math.random() * 2) ? "horizontal" : "vertical";
let maxCols = battleField.grid.maxCols;
let maxRows = battleField.grid.maxRows;
if (direction === "horizontal") {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function drawGrid
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public drawGrid(grid: Grid): void {
this.clear();
this.createBackground(grid.maxCols, grid.maxRows);
for (let row = 0; row < grid.maxRows; row++) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateGrid
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public updateGrid(grid): void {
for (let row = 0; row < grid.maxRows; row++) {
for (let col = 0; col < grid.maxCols; col++) {
let display: TileDisplay = this._displays.get(this.getKey(col, row));
if (grid.getTileId(col, row) === Tile.HITTED) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getValidTileList
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public static getValidTileList(battleField: BattleField): Tile[] {
let tiles = new Array<Tile>();
for (let row = 0; row < battleField.grid.maxRows; row++) {
for (let col = 0; col < battleField.grid.maxCols; col++) {
if (battleField.grid.getTileId(col, row) !== Tile.HITTED) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
TODO found Open
TODO:
- Exclude checks