RonaldoSetzer/GAME-Minesweeper

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src/minesweeper/game/commands/RetryGameCommand.ts

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import { GameManager } from "./../managers/GameManager";
import { LevelModel } from "./../models/LevelModel";
import { GameService } from "./../../services/GameService";
import { FlowService } from "./../../services/FlowService";

import { injectable, inject, ICommand } from "@robotlegsjs/core";

@injectable()
export class RetryGameCommand implements ICommand {
    @inject(LevelModel) public levelModel: LevelModel;

    @inject(GameManager) public gameManager: GameManager;

    @inject(GameService) public gameService: GameService;

    @inject(FlowService) public flowService: FlowService;

    public execute(): void {
        this.gameService.clearGridField();

        this.levelModel.reset();

        this.gameService.updateHUDData();
        this.gameService.start();
        this.flowService.showStartingPopup();

        this.gameManager.generateGrid(this.levelModel.levelId);
        this.flowService.setGameView();
    }
}