src/minesweeper/mediators/HUDGameComponentMediator.ts
import { inject, injectable } from "@robotlegsjs/core";
import { Mediator } from "@robotlegsjs/pixi";
import { GameEvent } from "./../events/GameEvent";
import { GameStatus } from "./../game/models/GameStatus";
import { LevelModel } from "./../game/models/LevelModel";
import { FlowService } from "./../services/FlowService";
import { GameService } from "./../services/GameService";
import { HUDGameComponent } from "./../views/components/HUDGameComponent";
@injectable()
export class HUDGameComponentMediator extends Mediator<HUDGameComponent> {
@inject(LevelModel) public levelModel: LevelModel;
@inject(GameStatus) public gameStatus: GameStatus;
@inject(GameService) public gameService: GameService;
@inject(FlowService) public flowService: FlowService;
private _paused: boolean;
public initialize(): void {
this.view.updateValues(this.levelModel);
this.view.animationIn();
this.eventMap.mapListener(this.view.pauseButton, "click", this.pauseButton_onTriggeredHandler, this);
this.eventMap.mapListener(this.eventDispatcher, GameEvent.UPDATE_HUD_DATA, this.game_onUpdateHandler, this);
this.eventMap.mapListener(this.eventDispatcher, GameEvent.RESUME, this.game_onResumeHandler, this);
this.eventMap.mapListener(this.eventDispatcher, GameEvent.PAUSE, this.game_onPauseHandler, this);
}
public destroy(): void {
this._paused = true;
this.eventMap.unmapListeners();
}
private game_onResumeHandler(e: any): void {
this._paused = false;
this.tick();
}
private game_onPauseHandler(e: any): void {
this._paused = true;
}
private tick(): void {
if (this._paused === true) {
return;
}
this.levelModel.clock++;
this.view.updateValues(this.levelModel);
setTimeout(this.tick.bind(this), 1000);
}
private game_onUpdateHandler(e: any): void {
this.view.updateValues(this.levelModel);
}
private pauseButton_onTriggeredHandler(e: any): void {
this._paused = true;
this.flowService.showPausePopup();
}
}