src/minesweeper/views/GameView.ts
import { Container } from "pixi.js";
import { PixiFactory } from "./../utils/PixiFactory";
import { GridFieldComponent } from "./components/GridFieldComponent";
import { HUDGameComponent } from "./components/HUDGameComponent";
export class GameView extends Container {
private _gridField: GridFieldComponent;
private _hudComponent: HUDGameComponent;
public get gridField(): GridFieldComponent {
return this._gridField;
}
constructor() {
super();
this.createBackground();
}
public destroy(): void {
this.removeChild(this._gridField);
this.removeChild(this._hudComponent);
this._gridField = null;
this._hudComponent = null;
}
public createComponents(): void {
this._hudComponent = new HUDGameComponent();
this.addChild(this._hudComponent);
this._gridField = new GridFieldComponent();
this.addChild(this._gridField);
}
private createBackground(): void {
this.addChild(PixiFactory.getColorBackground());
}
}