Method symbol_value_from
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def symbol_value_from(rules)
if rules.has_key?(:symbol)
if rules[:symbol] === true
if rules[:disambiguate] && currency.disambiguate_symbol
currency.disambiguate_symbol
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method append_sign
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def append_sign(formatted_number)
sign = money.negative? ? '-' : ''
if rules[:sign_positive] == true && money.positive?
sign = '+'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method format_decimal_part
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def format_decimal_part(value)
return nil if currency.decimal_places == 0 && !Money.default_infinite_precision
return nil if rules[:no_cents]
return nil if rules[:no_cents_if_whole] && value.to_i == 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"