Showing 19 of 55 total issues
File CachingStore.kt
has 523 lines of code (exceeds 250 allowed). Consider refactoring. Open
package com.github.sdpcoachme.database
import android.content.Context
import android.net.ConnectivityManager
import android.net.NetworkCapabilities
Method getSchedule
has a Cognitive Complexity of 65 (exceeds 20 allowed). Consider refactoring. Open
/**
* Gets the schedule for the current user
*
* @param currentWeekMonday the monday of the current week
* @return a completable future that completes when the schedule has been retrieved (containing the newly cached schedule)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method EditTextLayout
has a Cognitive Complexity of 57 (exceeds 20 allowed). Consider refactoring. Open
/**
* The layout for the EditTextActivity.
*
* @param initialValue The initial value of the text field.
* @param onCancel The callback to be called when the user cancels the operation.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class CachingStore
has 41 methods (exceeds 20 allowed). Consider refactoring. Open
/**
* A caching database that wraps another database
*/
class CachingStore(private val wrappedDatabase: Database,
private val dataStore: DataStore<Preferences>,
Class FireDatabase
has 33 methods (exceeds 20 allowed). Consider refactoring. Open
/**
* A database class that uses Firebase
*/
class FireDatabase(databaseReference: DatabaseReference) : Database {
Method RatingView
has a Cognitive Complexity of 40 (exceeds 20 allowed). Consider refactoring. Open
@Composable
fun RatingView(
title: String,
initialRating: Int,
onCancel: () -> Unit,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method RatingView
has 61 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Composable
fun RatingView(
title: String,
initialRating: Int,
onCancel: () -> Unit,
Method EditTextLayout
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
/**
* The layout for the EditTextActivity.
*
* @param initialValue The initial value of the text field.
* @param onCancel The callback to be called when the user cancels the operation.
Method getSchedule
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
/**
* Gets the schedule for the current user
*
* @param currentWeekMonday the monday of the current week
* @return a completable future that completes when the schedule has been retrieved (containing the newly cached schedule)
Method sendMessagingNotification
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
/**
* Create and show a notification containing the received FCM message for in-app push notifications.
* Depending on the current state of the application, the notification will open the chat activity,
* the coaches list activity or the login activity (based on current user's email and the sender argument).
*
Function sendPushNotification
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
.onWrite(async (change, context) => {
functions.logger.log("sendPushNotification function started");
const chatId = context.params.chatId;
const message = change.after.val();
const sender = message.sender;
Method getContactRowInfos
has a Cognitive Complexity of 26 (exceeds 20 allowed). Consider refactoring. Open
override fun getContactRowInfos(email: String): CompletableFuture<List<ContactRowInfo>> {
return getUser(email).thenApply {
// this line has been added to prevent strange buts where the chatContacts list
// contains null values (which should not be possible according to AndroidStudio but can happen)
it.chatContacts.filterNotNull()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onCreate
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val initialValue = intent.getStringExtra(INITIAL_VALUE_KEY) ?: ""
val title = intent.getStringExtra(TITLE_KEY) ?: DEFAULT_TITLE
Method getHandler
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
fun getHandler(caller: ActivityResultCaller): (Intent) -> CompletableFuture<Int> {
// Keep a reference to the future so we can complete it later
lateinit var futureValue: CompletableFuture<Int>
// Set up lambda that handles result
val launcher = caller.registerForActivityResult(
Method getHandler
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
/**
* Creates a handler that can be used to launch this activity. This method should be called
* from the onCreate method of the caller activity. The returned handler can be called from
* anywhere in the caller activity, and takes an Intent as a parameter. The Intent should be
* created using the getIntent method of this class.
Method EditTextLayout
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
initialValue: String,
onCancel: () -> Unit,
onSubmit: (String) -> Unit,
title: String,
label: String?,
Method getIntent
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
context: Context,
title: String? = null,
placeholder: String? = null,
label: String? = null,
initialValue: String? = null
Function fetchRecipientsTokensSnapshotValues
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
async function fetchRecipientsTokensSnapshotValues(
change: Change<DataSnapshot>,
participants: string[],
sender: string,
readByUsers: string[],
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function sendPushNotification
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
.onWrite(async (change, context) => {
functions.logger.log("sendPushNotification function started");
const chatId = context.params.chatId;
const message = change.after.val();
const sender = message.sender;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"