File global_collect.rb
has 508 lines of code (exceeds 250 allowed). Consider refactoring. Open
module ActiveMerchant #:nodoc:
module Billing #:nodoc:
class GlobalCollectGateway < Gateway
class_attribute :preproduction_url
class_attribute :ogone_direct_test
Class GlobalCollectGateway
has 49 methods (exceeds 20 allowed). Consider refactoring. Open
class GlobalCollectGateway < Gateway
class_attribute :preproduction_url
class_attribute :ogone_direct_test
class_attribute :ogone_direct_live
Method add_flight_legs
has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring. Open
def add_flight_legs(airline_options)
flight_legs = []
airline_options[:flight_legs]&.each do |fl|
leg = {}
leg['airlineClass'] = fl[:airline_class] if fl[:airline_class]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_rooms
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def add_rooms(lodging_options)
rooms = []
lodging_options[:rooms]&.each do |item|
room = {}
room['dailyRoomRate'] = item[:daily_room_rate] if item[:daily_room_rate]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_lodging_data
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def add_lodging_data(post, options)
return unless lodging_options = options[:lodging_data]
lodging_data = {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_airline_data
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def add_airline_data(post, options)
return unless airline_options = options[:airline_data]
airline_data = {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_customer_data
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def add_customer_data(post, options, payment = nil)
if payment
post['order']['customer']['personalInformation']['name']['firstName'] = payment.first_name[0..14] if payment.first_name
post['order']['customer']['personalInformation']['name']['surname'] = payment.last_name[0..69] if payment.last_name
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_address
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def add_address(post, creditcard, options)
shipping_address = options[:shipping_address]
if billing_address = options[:billing_address] || options[:address]
post['order']['customer']['billingAddress'] = {
'street' => truncate(split_address(billing_address[:address1])[1], 50),
Method add_passengers
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def add_passengers(airline_options)
passengers = []
airline_options[:passengers]&.each do |flyer|
passenger = {}
passenger['firstName'] = flyer[:first_name] if flyer[:first_name]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_mobile_credit_card
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def add_mobile_credit_card(post, payment, options, specifics_inputs, expirydate)
Method auth_digest
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def auth_digest(method, action, post, authorization = nil, options = {})
Method headers
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def headers(method, action, post, authorization = nil, options = {})
Method add_payment
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def add_payment(post, payment, options)
year = format(payment.year, :two_digits)
month = format(payment.month, :two_digits)
expirydate = "#{month}#{year}"
pre_authorization = options[:pre_authorization] ? 'PRE_AUTHORIZATION' : 'FINAL_AUTHORIZATION'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_creator_info
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def add_creator_info(post, options)
post['sdkIdentifier'] = options[:sdk_identifier] if options[:sdk_identifier]
post['sdkCreator'] = options[:sdk_creator] if options[:sdk_creator]
post['integrator'] = options[:integrator] if options[:integrator]
post['shoppingCartExtension'] = {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_refund_customer_data
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def add_refund_customer_data(post, options)
if address = options[:billing_address] || options[:address]
post['customer']['address'] = {
'countryCode' => address[:country]
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_external_cardholder_authentication_data
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def add_external_cardholder_authentication_data(post, options)
return unless threeds_2_options = options[:three_d_secure]
authentication_data = {
priorThreeDSecureData: { acsTransactionId: threeds_2_options[:acs_transaction_id] }.compact,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method uri
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def uri(action, authorization)
version = ogone_direct? ? 'v2' : 'v1'
uri = "/#{version}/#{@options[:merchant_id]}/"
case action
when :authorize
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_charges
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_charges(lodging_options)
charges = []
lodging_options[:charges]&.each do |item|
charge = {}
charge['chargeAmount'] = item[:charge_amount] if item[:charge_amount]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
post['order']['customer']['shippingAddress'] = {
'street' => truncate(split_address(shipping_address[:address1])[1], 50),
'houseNumber' => split_address(shipping_address[:address1])[0],
'additionalInfo' => truncate(shipping_address[:address2], 50),
'zip' => shipping_address[:zip],
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
post['order']['customer']['billingAddress'] = {
'street' => truncate(split_address(billing_address[:address1])[1], 50),
'houseNumber' => split_address(billing_address[:address1])[0],
'additionalInfo' => truncate(billing_address[:address2], 50),
'zip' => billing_address[:zip],
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76