Class IpgGateway
has 42 methods (exceeds 20 allowed). Consider refactoring. Open
class IpgGateway < Gateway
self.test_url = 'https://test.ipg-online.com/ipgapi/services'
self.live_url = 'https://www5.ipg-online.com/ipgapi/services'
self.supported_countries = %w(AR)
File ipg.rb
has 362 lines of code (exceeds 250 allowed). Consider refactoring. Open
module ActiveMerchant #:nodoc:
module Billing #:nodoc:
class IpgGateway < Gateway
self.test_url = 'https://test.ipg-online.com/ipgapi/services'
self.live_url = 'https://www5.ipg-online.com/ipgapi/services'
Method add_transaction_details
has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring. Open
def add_transaction_details(xml, options, pre_order = false)
requires!(options, :order_id) if pre_order
xml.tag!('v1:TransactionDetails') do
xml.tag!('v1:OrderId', options[:order_id]) if options[:order_id]
xml.tag!('v1:MerchantTransactionId', options[:merchant_transaction_id]) if options[:merchant_transaction_id]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_billing
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def add_billing(xml, billing)
xml.tag!('v1:Billing') do
xml.tag!('v1:CustomerID', billing[:customer_id]) if billing[:customer_id]
xml.tag!('v1:Name', billing[:name]) if billing[:name]
xml.tag!('v1:Company', billing[:company]) if billing[:company]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_credit_card
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def add_credit_card(xml, payment, options = {}, credit_envelope = 'v1')
if payment&.is_a?(CreditCard)
requires!(options.merge!({ card_number: payment.number, month: payment.month, year: payment.year }), :card_number, :month, :year)
xml.tag!("#{credit_envelope}:CreditCardData") do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_shipping
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def add_shipping(xml, shipping)
xml.tag!('v1:Shipping') do
xml.tag!('v1:Type', shipping[:type]) if shipping[:type]
xml.tag!('v1:Name', shipping[:name]) if shipping[:name]
xml.tag!('v1:Address1', shipping[:address_1]) if shipping[:address_1]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_payment
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def add_payment(xml, money, payment, options)
requires!(options.merge!({ money: money }), :currency, :money)
xml.tag!('v1:Payment') do
xml.tag!('v1:HostedDataID', payment) if payment&.is_a?(String)
xml.tag!('v1:HostedDataStoreID', options[:hosted_data_store_id]) if options[:hosted_data_store_id]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_address
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def add_address(xml, address)
xml.tag!('v1:Address') do
xml.tag!('v1:Address1', address[:address1]) if address[:address1]
xml.tag!('v1:Address2', address[:address2]) if address[:address2]
xml.tag!('v1:Zip', address[:zip]) if address[:zip]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_three_d_secure
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def add_three_d_secure(xml, three_d_secure)
xml.tag!('v1:CreditCard3DSecure') do
xml.tag!('v1:AuthenticationValue', three_d_secure[:cavv]) if three_d_secure[:cavv]
xml.tag!('v1:XID', three_d_secure[:xid]) if three_d_secure[:xid]
xml.tag!('v1:Secure3D2TransactionStatus', three_d_secure[:directory_response_status]) if three_d_secure[:directory_response_status]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_sub_merchant
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def add_sub_merchant(xml, submerchant)
xml.tag!('v1:SubMerchant') do
xml.tag!('v1:Mcc', submerchant[:mcc]) if submerchant[:mcc]
xml.tag!('v1:LegalName', submerchant[:legal_name]) if submerchant[:legal_name]
add_address(xml, submerchant[:address]) if submerchant[:address]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_element
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def parse_element(reply, node)
if node.has_elements?
node.elements.each { |e| parse_element(reply, e) }
else
if /item/.match?(node.parent.name)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_soap_request
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def build_soap_request(action, body)
xml = Builder::XmlMarkup.new(indent: 2)
xml.tag!('soapenv:Envelope', envelope_namespaces) do
xml.tag!('soapenv:Header')
xml.tag!('soapenv:Body') do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_storage_item
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_storage_item(xml, credit_card, options)
requires!(options.merge!({ credit_card: credit_card, hosted_data_id: @hosted_data_id }), :credit_card, :hosted_data_id)
xml.tag!('ns2:StoreHostedData') do
xml.tag!('ns2:DataStorageItem') do
add_credit_card(xml, credit_card, {}, 'ns2')
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_purchase_and_authorize_request
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def build_purchase_and_authorize_request(money, payment, options)
xml = Builder::XmlMarkup.new(indent: 2)
add_credit_card(xml, payment, options)
add_sub_merchant(xml, options[:submerchant]) if options[:submerchant]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def add_address(xml, address)
xml.tag!('v1:Address') do
xml.tag!('v1:Address1', address[:address1]) if address[:address1]
xml.tag!('v1:Address2', address[:address2]) if address[:address2]
xml.tag!('v1:Zip', address[:zip]) if address[:zip]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def add_three_d_secure(xml, three_d_secure)
xml.tag!('v1:CreditCard3DSecure') do
xml.tag!('v1:AuthenticationValue', three_d_secure[:cavv]) if three_d_secure[:cavv]
xml.tag!('v1:XID', three_d_secure[:xid]) if three_d_secure[:xid]
xml.tag!('v1:Secure3D2TransactionStatus', three_d_secure[:directory_response_status]) if three_d_secure[:directory_response_status]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if /item/.match?(node.parent.name)
parent = node.parent.name
parent += '_' + node.parent.attributes['id'] if node.parent.attributes['id']
parent += '_'
end
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 31.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
xml.tag!('v1:Document') do
xml.tag!('v1:Type', document[:type]) if document[:type]
xml.tag!('v1:Number', document[:number]) if document[:number]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76