File orbital.rb
has 933 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'active_merchant/billing/gateways/orbital/orbital_soft_descriptors'
require 'rexml/document'
module ActiveMerchant #:nodoc:
module Billing #:nodoc:
Class OrbitalGateway
has 96 methods (exceeds 20 allowed). Consider refactoring. Open
class OrbitalGateway < Gateway
include Empty
API_VERSION = '9.0'
Method build_customer_request_xml
has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring. Open
def build_customer_request_xml(credit_card, options = {})
ActiveMerchant.deprecated 'Customer Profile support in Orbital is non-conformant to the ActiveMerchant API and will be removed in its current form in a future version. Please contact the ActiveMerchant maintainers if you have an interest in modifying it to conform to the store/unstore/update API.'
xml = xml_envelope
xml.tag! :Request do
xml.tag! :Profile do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_new_order_xml
has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring. Open
def build_new_order_xml(action, money, payment_source, parameters = {})
requires!(parameters, :order_id)
@use_secondary_url = parameters[:use_secondary_url] if parameters[:use_secondary_url]
xml = xml_envelope
xml.tag! :Request do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_level2_purchase
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def add_level2_purchase(xml, options = {})
if (level2 = options[:level_2_data])
xml.tag! :PCOrderNum, byte_limit(level2[:purchase_order], 17) if level2[:purchase_order]
xml.tag! :PCDestZip, byte_limit(format_address_field(level2[:zip]), 10) if level2[:zip]
xml.tag! :PCDestName, byte_limit(format_address_field(level2[:name]), 30) if level2[:name]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_new_order_xml
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
def build_new_order_xml(action, money, payment_source, parameters = {})
requires!(parameters, :order_id)
@use_secondary_url = parameters[:use_secondary_url] if parameters[:use_secondary_url]
xml = xml_envelope
xml.tag! :Request do
Method add_ecp_details
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def add_ecp_details(xml, payment_source, parameters = {})
requires!(payment_source.account_number) if parameters[:auth_method]&.eql?('A') || parameters[:auth_method]&.eql?('P')
xml.tag! :ECPActionCode, parameters[:action_code] if parameters[:action_code]
xml.tag! :ECPCheckSerialNumber, payment_source.account_number if parameters[:auth_method]&.eql?('A') || parameters[:auth_method]&.eql?('P')
if parameters[:auth_method]&.eql?('P')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_managed_billing
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def add_managed_billing(xml, options)
return unless mb = options[:managed_billing]
ActiveMerchant.deprecated RECURRING_DEPRECATION_MESSAGE
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_level3_purchase
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def add_level3_purchase(xml, options = {})
if (level3 = options[:level_3_data])
xml.tag! :PC3FreightAmt, byte_limit(level3[:freight_amount], 12) if level3[:freight_amount]
xml.tag! :PC3DutyAmt, byte_limit(level3[:duty_amount], 12) if level3[:duty_amount]
xml.tag! :PC3DestCountryCd, byte_limit(level3[:dest_country], 3) if level3[:dest_country]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_customer_request_xml
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def build_customer_request_xml(credit_card, options = {})
ActiveMerchant.deprecated 'Customer Profile support in Orbital is non-conformant to the ActiveMerchant API and will be removed in its current form in a future version. Please contact the ActiveMerchant maintainers if you have an interest in modifying it to conform to the store/unstore/update API.'
xml = xml_envelope
xml.tag! :Request do
xml.tag! :Profile do
Method add_level2_advice_addendum
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def add_level2_advice_addendum(xml, options = {})
if (level2 = options[:level_2_data])
xml.tag! :AMEXTranAdvAddn1, byte_limit(level2[:advice_addendum_1], 40) if level2[:advice_addendum_1]
xml.tag! :AMEXTranAdvAddn2, byte_limit(level2[:advice_addendum_2], 40) if level2[:advice_addendum_2]
xml.tag! :AMEXTranAdvAddn3, byte_limit(level2[:advice_addendum_3], 40) if level2[:advice_addendum_3]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_echeck
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def add_echeck(xml, check, options = {})
return unless check
xml.tag! :CardBrand, 'EC'
add_currency_fields(xml, options[:currency])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_level3_tax
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def add_level3_tax(xml, options = {})
if (level3 = options[:level_3_data])
xml.tag! :PC3VATtaxAmt, byte_limit(level3[:vat_tax], 12) if level3[:vat_tax]
xml.tag! :PC3VATtaxRate, byte_limit(level3[:vat_rate], 4) if level3[:vat_rate]
xml.tag! :PC3AltTaxInd, byte_limit(level3[:alt_ind], 15) if level3[:alt_ind]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_address
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def add_address(xml, payment_source, options)
return unless (address = get_address(options))
if avs_supported?(address[:country]) || empty?(address[:country])
xml.tag! :AVSzip, byte_limit(format_address_field(address[:zip]), 10)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method remote_url
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def remote_url(url = :primary)
if url == :primary
(self.test? ? self.test_url : self.live_url)
else
(self.test? ? self.secondary_test_url : self.secondary_live_url)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_ews_details
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def add_ews_details(xml, payment_source, parameters = {})
split_name = payment_source.first_name.split if payment_source.first_name
xml.tag! :EWSFirstName, split_name[0]
xml.tag! :EWSMiddleName, split_name[1..-1].join(' ')
xml.tag! :EWSLastName, payment_source.last_name
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_void_request_xml
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def build_void_request_xml(authorization, parameters = {})
tx_ref_num, order_id = split_authorization(authorization)
xml = xml_envelope
xml.tag! :Request do
xml.tag! :Reversal do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_msg_type
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def get_msg_type(parameters)
return parameters[:mit_msg_type] if parameters[:mit_msg_type]
return 'CSTO' if parameters[:stored_credential][:initial_transaction]
return unless parameters[:stored_credential][:initiator] && parameters[:stored_credential][:reason_type]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_stored_credentials
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def add_stored_credentials(xml, parameters)
return unless parameters[:mit_stored_credential_ind] == 'Y' || parameters[:stored_credential] && !parameters[:stored_credential].values.all?(&:nil?)
if msg_type = get_msg_type(parameters)
xml.tag! :MITMsgType, msg_type
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_digital_token_cryptogram
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_digital_token_cryptogram(xml, credit_card, three_d_secure)
return unless credit_card.is_a?(NetworkTokenizationCreditCard) || three_d_secure && credit_card.brand == 'discover'
cryptogram =
if three_d_secure && credit_card.brand == 'discover'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_soft_descriptors_from_specialized_class
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_soft_descriptors_from_specialized_class(xml, soft_desc)
xml.tag! :SDMerchantName, soft_desc.merchant_name if soft_desc.merchant_name
xml.tag! :SDProductDescription, soft_desc.product_description if soft_desc.product_description
xml.tag! :SDMerchantCity, soft_desc.merchant_city if soft_desc.merchant_city
xml.tag! :SDMerchantPhone, soft_desc.merchant_phone if soft_desc.merchant_phone
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_line_items
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_line_items(xml, options = {})
xml.tag! :PC3LineItemCount, byte_limit(options[:line_items].count, 2)
xml.tag! :PC3LineItemArray do
options[:line_items].each_with_index do |line_item, index|
xml.tag! :PC3LineItem do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def add_level3_tax(xml, options = {})
if (level3 = options[:level_3_data])
xml.tag! :PC3VATtaxAmt, byte_limit(level3[:vat_tax], 12) if level3[:vat_tax]
xml.tag! :PC3VATtaxRate, byte_limit(level3[:vat_rate], 4) if level3[:vat_rate]
xml.tag! :PC3AltTaxInd, byte_limit(level3[:alt_ind], 15) if level3[:alt_ind]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def add_level2_advice_addendum(xml, options = {})
if (level2 = options[:level_2_data])
xml.tag! :AMEXTranAdvAddn1, byte_limit(level2[:advice_addendum_1], 40) if level2[:advice_addendum_1]
xml.tag! :AMEXTranAdvAddn2, byte_limit(level2[:advice_addendum_2], 40) if level2[:advice_addendum_2]
xml.tag! :AMEXTranAdvAddn3, byte_limit(level2[:advice_addendum_3], 40) if level2[:advice_addendum_3]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
CURRENCY_CODES = {
'AUD' => '036',
'BRL' => '986',
'CAD' => '124',
'CLP' => '152',
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 40.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
CURRENCY_EXPONENTS = {
'AUD' => '2',
'BRL' => '2',
'CAD' => '2',
'CLP' => '2',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 40.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76