SiLeBAT/FSK-Lab

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de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/joiner/JoinerNodeModel.java

Summary

Maintainability
F
5 days
Test Coverage

File JoinerNodeModel.java has 535 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/*
 ***************************************************************************************************
 * Copyright (c) 2017 Federal Institute for Risk Assessment (BfR), Germany
 *
 * This program is free software: you can redistribute it and/or modify it under the terms of the

JoinerNodeModel has 37 methods (exceeds 20 allowed). Consider refactoring.
Open

public final class JoinerNodeModel extends
    AbstractWizardNodeModel<JoinerViewRepresentation, JoinerViewValue> implements PortObjectHolder {
  private final JoinerNodeSettings nodeSettings = new JoinerNodeSettings();
  private FskPortObject m_port;
  public final static String suffix = "_dup";

Method performExecute has 92 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  @Override
  protected PortObject[] performExecute(PortObject[] inObjects, ExecutionContext exec)
      throws Exception {

    MAPPER.enable(DeserializationFeature.ACCEPT_EMPTY_STRING_AS_NULL_OBJECT);

Method creatRelationList has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

  private void creatRelationList(String relation, JoinerViewValue joinerProxyValue,
      List<JoinRelation> joinerRelation)
      throws InvalidSettingsException, JsonParseException, JsonMappingException, IOException {
    if (StringUtils.isNotBlank(relation)) {
      joinerProxyValue.joinRelations = relation;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method performExecute has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring.
Open

  @Override
  protected PortObject[] performExecute(PortObject[] inObjects, ExecutionContext exec)
      throws Exception {

    MAPPER.enable(DeserializationFeature.ACCEPT_EMPTY_STRING_AS_NULL_OBJECT);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method loadJsonSetting has 41 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  protected void loadJsonSetting() throws IOException, CanceledExecutionException {

    File directory =
        NodeContext.getContext().getWorkflowManager().getContext().getCurrentLocation();
    String name = NodeContext.getContext().getNodeContainer().getName();

Method creatRelationList has 37 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  private void creatRelationList(String relation, JoinerViewValue joinerProxyValue,
      List<JoinRelation> joinerRelation)
      throws InvalidSettingsException, JsonParseException, JsonMappingException, IOException {
    if (StringUtils.isNotBlank(relation)) {
      joinerProxyValue.joinRelations = relation;

Method resolveParameterNamesConflict has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

  public void resolveParameterNamesConflict(FskPortObject fskPort1, FskPortObject fskPort2) {
    for (Parameter firstParam : SwaggerUtil.getParameter(fskPort1.modelMetadata)) {
      for (Parameter secondParam : SwaggerUtil.getParameter(fskPort2.modelMetadata)) {
        if (secondParam.getId().equals(firstParam.getId())) {
          firstParam.setName(firstParam.getId() + suffix);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method loadJsonSetting has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

  protected void loadJsonSetting() throws IOException, CanceledExecutionException {

    File directory =
        NodeContext.getContext().getWorkflowManager().getContext().getCurrentLocation();
    String name = NodeContext.getContext().getNodeContainer().getName();

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method resolveParameters has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

  public void resolveParameters(List<JoinRelation> relations, FskPortObject outfskPort) {

    if (relations != null)
      for (JoinRelation relation : relations) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method saveJsonSetting has 6 arguments (exceeds 4 allowed). Consider refactoring.
Open

  protected void saveJsonSetting(String joinRelation, String modelMetaData, String modelScriptTree,
      String visualizationScript, String modelMath1, String modelMath2)

Method setScriptBack has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  public void setScriptBack(FskPortObject fskObject1, FskPortObject fskObject2,
      JsonArray scriptTree) {
    JsonObject obj1 = scriptTree.getJsonObject(0);
    if (obj1.containsKey("script")) {
      fskObject1.model = obj1.getString("script");

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Refactor this method to reduce its Cognitive Complexity from 23 to the 15 allowed.
Open

  private void creatRelationList(String relation, JoinerViewValue joinerProxyValue,

Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.

See

Refactor this method to reduce its Cognitive Complexity from 27 to the 15 allowed.
Open

  protected PortObject[] performExecute(PortObject[] inObjects, ExecutionContext exec)

Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.

See

Define a constant instead of duplicating this literal "sourceParam" 3 times.
Open

        if (sourceTargetRelation.containsKey("sourceParam")) {

Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.

On the other hand, constants can be referenced from many places, but only need to be updated in a single place.

Noncompliant Code Example

With the default threshold of 3:

public void run() {
  prepare("action1");                              // Noncompliant - "action1" is duplicated 3 times
  execute("action1");
  release("action1");
}

@SuppressWarning("all")                            // Compliant - annotations are excluded
private void method1() { /* ... */ }
@SuppressWarning("all")
private void method2() { /* ... */ }

public String method3(String a) {
  System.out.println("'" + a + "'");               // Compliant - literal "'" has less than 5 characters and is excluded
  return "";                                       // Compliant - literal "" has less than 5 characters and is excluded
}

Compliant Solution

private static final String ACTION_1 = "action1";  // Compliant

public void run() {
  prepare(ACTION_1);                               // Compliant
  execute(ACTION_1);
  release(ACTION_1);
}

Exceptions

To prevent generating some false-positives, literals having less than 5 characters are excluded.

Define a constant instead of duplicating this literal ") setting" 4 times.
Open

          String containerName = nodeName + " (#" + nodeId + ") setting";

Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.

On the other hand, constants can be referenced from many places, but only need to be updated in a single place.

Noncompliant Code Example

With the default threshold of 3:

public void run() {
  prepare("action1");                              // Noncompliant - "action1" is duplicated 3 times
  execute("action1");
  release("action1");
}

@SuppressWarning("all")                            // Compliant - annotations are excluded
private void method1() { /* ... */ }
@SuppressWarning("all")
private void method2() { /* ... */ }

public String method3(String a) {
  System.out.println("'" + a + "'");               // Compliant - literal "'" has less than 5 characters and is excluded
  return "";                                       // Compliant - literal "" has less than 5 characters and is excluded
}

Compliant Solution

private static final String ACTION_1 = "action1";  // Compliant

public void run() {
  prepare(ACTION_1);                               // Compliant
  execute(ACTION_1);
  release(ACTION_1);
}

Exceptions

To prevent generating some false-positives, literals having less than 5 characters are excluded.

Define a constant instead of duplicating this literal "targetParam" 3 times.
Open

        if (sourceTargetRelation.containsKey("targetParam")) {

Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.

On the other hand, constants can be referenced from many places, but only need to be updated in a single place.

Noncompliant Code Example

With the default threshold of 3:

public void run() {
  prepare("action1");                              // Noncompliant - "action1" is duplicated 3 times
  execute("action1");
  release("action1");
}

@SuppressWarning("all")                            // Compliant - annotations are excluded
private void method1() { /* ... */ }
@SuppressWarning("all")
private void method2() { /* ... */ }

public String method3(String a) {
  System.out.println("'" + a + "'");               // Compliant - literal "'" has less than 5 characters and is excluded
  return "";                                       // Compliant - literal "" has less than 5 characters and is excluded
}

Compliant Solution

private static final String ACTION_1 = "action1";  // Compliant

public void run() {
  prepare(ACTION_1);                               // Compliant
  execute(ACTION_1);
  release(ACTION_1);
}

Exceptions

To prevent generating some false-positives, literals having less than 5 characters are excluded.

Define a constant instead of duplicating this literal "script" 7 times.
Open

    if (obj1.containsKey("script")) {

Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.

On the other hand, constants can be referenced from many places, but only need to be updated in a single place.

Noncompliant Code Example

With the default threshold of 3:

public void run() {
  prepare("action1");                              // Noncompliant - "action1" is duplicated 3 times
  execute("action1");
  release("action1");
}

@SuppressWarning("all")                            // Compliant - annotations are excluded
private void method1() { /* ... */ }
@SuppressWarning("all")
private void method2() { /* ... */ }

public String method3(String a) {
  System.out.println("'" + a + "'");               // Compliant - literal "'" has less than 5 characters and is excluded
  return "";                                       // Compliant - literal "" has less than 5 characters and is excluded
}

Compliant Solution

private static final String ACTION_1 = "action1";  // Compliant

public void run() {
  prepare(ACTION_1);                               // Compliant
  execute(ACTION_1);
  release(ACTION_1);
}

Exceptions

To prevent generating some false-positives, literals having less than 5 characters are excluded.

Define a constant instead of duplicating this literal "nodes" 3 times.
Open

          obj1.getJsonArray("nodes"));

Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.

On the other hand, constants can be referenced from many places, but only need to be updated in a single place.

Noncompliant Code Example

With the default threshold of 3:

public void run() {
  prepare("action1");                              // Noncompliant - "action1" is duplicated 3 times
  execute("action1");
  release("action1");
}

@SuppressWarning("all")                            // Compliant - annotations are excluded
private void method1() { /* ... */ }
@SuppressWarning("all")
private void method2() { /* ... */ }

public String method3(String a) {
  System.out.println("'" + a + "'");               // Compliant - literal "'" has less than 5 characters and is excluded
  return "";                                       // Compliant - literal "" has less than 5 characters and is excluded
}

Compliant Solution

private static final String ACTION_1 = "action1";  // Compliant

public void run() {
  prepare(ACTION_1);                               // Compliant
  execute(ACTION_1);
  release(ACTION_1);
}

Exceptions

To prevent generating some false-positives, literals having less than 5 characters are excluded.

Use try-with-resources or close this "Stream" in a "finally" clause.
Open

        Files.walk(settingFolder.toPath()).sorted(Comparator.reverseOrder()).map(Path::toFile)

Connections, streams, files, and other classes that implement the Closeable interface or its super-interface, AutoCloseable, needs to be closed after use. Further, that close call must be made in a finally block otherwise an exception could keep the call from being made. Preferably, when class implements AutoCloseable, resource should be created using "try-with-resources" pattern and will be closed automatically.

Failure to properly close resources will result in a resource leak which could bring first the application and then perhaps the box the application is on to their knees.

Noncompliant Code Example

private void readTheFile() throws IOException {
  Path path = Paths.get(this.fileName);
  BufferedReader reader = Files.newBufferedReader(path, this.charset);
  // ...
  reader.close();  // Noncompliant
  // ...
  Files.lines("input.txt").forEach(System.out::println); // Noncompliant: The stream needs to be closed
}

private void doSomething() {
  OutputStream stream = null;
  try {
    for (String property : propertyList) {
      stream = new FileOutputStream("myfile.txt");  // Noncompliant
      // ...
    }
  } catch (Exception e) {
    // ...
  } finally {
    stream.close();  // Multiple streams were opened. Only the last is closed.
  }
}

Compliant Solution

private void readTheFile(String fileName) throws IOException {
    Path path = Paths.get(fileName);
    try (BufferedReader reader = Files.newBufferedReader(path, StandardCharsets.UTF_8)) {
      reader.readLine();
      // ...
    }
    // ..
    try (Stream<String> input = Files.lines("input.txt"))  {
      input.forEach(System.out::println);
    }
}

private void doSomething() {
  OutputStream stream = null;
  try {
    stream = new FileOutputStream("myfile.txt");
    for (String property : propertyList) {
      // ...
    }
  } catch (Exception e) {
    // ...
  } finally {
    stream.close();
  }
}

Exceptions

Instances of the following classes are ignored by this rule because close has no effect:

  • java.io.ByteArrayOutputStream
  • java.io.ByteArrayInputStream
  • java.io.CharArrayReader
  • java.io.CharArrayWriter
  • java.io.StringReader
  • java.io.StringWriter

Java 7 introduced the try-with-resources statement, which implicitly closes Closeables. All resources opened in a try-with-resources statement are ignored by this rule.

try (BufferedReader br = new BufferedReader(new FileReader(fileName))) {
  //...
}
catch ( ... ) {
  //...
}

See

Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation.
Open

  public void saveCurrentValue(NodeSettingsWO content) {}

There are several reasons for a method not to have a method body:

  • It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
  • It is not yet, or never will be, supported. In this case an UnsupportedOperationException should be thrown.
  • The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.

Noncompliant Code Example

public void doSomething() {
}

public void doSomethingElse() {
}

Compliant Solution

@Override
public void doSomething() {
  // Do nothing because of X and Y.
}

@Override
public void doSomethingElse() {
  throw new UnsupportedOperationException();
}

Exceptions

Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.

public abstract class Animal {
  void speak() {  // default implementation ignored
  }
}

Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation.
Open

  protected void useCurrentValueAsDefault() {}

There are several reasons for a method not to have a method body:

  • It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
  • It is not yet, or never will be, supported. In this case an UnsupportedOperationException should be thrown.
  • The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.

Noncompliant Code Example

public void doSomething() {
}

public void doSomethingElse() {
}

Compliant Solution

@Override
public void doSomething() {
  // Do nothing because of X and Y.
}

@Override
public void doSomethingElse() {
  throw new UnsupportedOperationException();
}

Exceptions

Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.

public abstract class Animal {
  void speak() {  // default implementation ignored
  }
}

Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation.
Open

  protected void validateSettings(NodeSettingsRO settings) throws InvalidSettingsException {}

There are several reasons for a method not to have a method body:

  • It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
  • It is not yet, or never will be, supported. In this case an UnsupportedOperationException should be thrown.
  • The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.

Noncompliant Code Example

public void doSomething() {
}

public void doSomethingElse() {
}

Compliant Solution

@Override
public void doSomething() {
  // Do nothing because of X and Y.
}

@Override
public void doSomethingElse() {
  throw new UnsupportedOperationException();
}

Exceptions

Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.

public abstract class Animal {
  void speak() {  // default implementation ignored
  }
}

Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation.
Open

  public void setHideInWizard(boolean hide) {}

There are several reasons for a method not to have a method body:

  • It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
  • It is not yet, or never will be, supported. In this case an UnsupportedOperationException should be thrown.
  • The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.

Noncompliant Code Example

public void doSomething() {
}

public void doSomethingElse() {
}

Compliant Solution

@Override
public void doSomething() {
  // Do nothing because of X and Y.
}

@Override
public void doSomethingElse() {
  throw new UnsupportedOperationException();
}

Exceptions

Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.

public abstract class Animal {
  void speak() {  // default implementation ignored
  }
}

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  public String buildModelscriptAsTree(FskPortObject inObj1, FskPortObject inObj2) {
    JsonArrayBuilder array = Json.createArrayBuilder();
    array.add(getModelScriptNode(inObj1).build());
    JsonObjectBuilder jsonObjectBuilder = Json.createObjectBuilder();
    jsonObjectBuilder.add("id", "" + generateRandomUnifier());
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_9_0/de/bund/bfr/knime/fsklab/v1_9/joiner/JoinerNodeModel.java on lines 267..282

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 107.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    if (!configFile.exists()) {
      nodeSettings.modelMath1 = NodeUtils.readConfigString(settingFolder, "modelMath1.json");
    } else {
      String params = NodeUtils.readConfigString(settingFolder, "firstModelParameters.json");
      if (!params.replaceAll("\\r\\n|\\r|\\n", "").startsWith("{parameter")) {
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/joiner/JoinerNodeModel.java on lines 566..574

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 86.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    if (!configFile.exists()) {
      nodeSettings.modelMath2 = NodeUtils.readConfigString(settingFolder, "modelMath2.json");
    } else {
      String params = NodeUtils.readConfigString(settingFolder, "secondModelParameters.json");
      if (!params.replaceAll("\\r\\n|\\r|\\n", "").startsWith("{parameter")) {
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/joiner/JoinerNodeModel.java on lines 556..564

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 86.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    for (Parameter firstParam : SwaggerUtil.getParameter(fskPort1.modelMetadata)) {
      for (Parameter secondParam : SwaggerUtil.getParameter(fskPort2.modelMetadata)) {
        if (secondParam.getId().equals(firstParam.getId())) {
          firstParam.setName(firstParam.getId() + suffix);
          firstParam.setId(firstParam.getId() + suffix);
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/joiner/JoinerNodeModel.java on lines 673..680

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    for (Parameter firstParam : SwaggerUtil.getParameter(fskPort1.modelMetadata)) {
      for (Parameter secondParam : SwaggerUtil.getParameter(fskPort2.modelMetadata)) {
        if (secondParam.getId().equals(firstParam.getId())) {
          firstParam.setName(firstParam.getId() + suffix);
          firstParam.setId(firstParam.getId() + suffix);
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/joiner/JoinerNodeModel.java on lines 681..688

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if (sourceTargetRelation.containsKey("targetParam")) {

          try {
            jR.setTargetParam(getObjectFromJson(sourceTargetRelation.get("targetParam").toString(),
                Parameter.class));
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/joiner/JoinerNodeModel.java on lines 353..362

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 72.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if (sourceTargetRelation.containsKey("sourceParam")) {
          try {
            jR.setSourceParam(getObjectFromJson(sourceTargetRelation.get("sourceParam").toString(),
                Parameter.class));
          } catch (Exception e) {
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/joiner/JoinerNodeModel.java on lines 363..373

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 72.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    if (obj1.containsKey("script")) {
      fskObject1.model = obj1.getString("script");
    } else {
      setScriptBack(((CombinedFskPortObject) fskObject1).getFirstFskPortObject(),
          ((CombinedFskPortObject) fskObject1).getSecondFskPortObject(),
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/joiner/JoinerNodeModel.java on lines 423..429

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    if (obj2.containsKey("script")) {
      fskObject2.model = obj2.getString("script");
    } else {
      setScriptBack(((CombinedFskPortObject) fskObject2).getFirstFskPortObject(),
          ((CombinedFskPortObject) fskObject2).getSecondFskPortObject(),
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/joiner/JoinerNodeModel.java on lines 415..421

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

  @Override
  public JoinerViewValue getViewValue() {
    JoinerViewValue val;
    synchronized (getLock()) {
      val = super.getViewValue();
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/editor/FSKEditorJSNodeModel.java on lines 175..186
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_9_0/de/bund/bfr/knime/fsklab/v1_9/joiner/JoinerNodeModel.java on lines 138..149

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    try {
      if (settingFolder.exists()) {
        Files.walk(settingFolder.toPath()).sorted(Comparator.reverseOrder()).map(Path::toFile)
            .forEach(File::delete);
      }
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/editor/FSKEditorJSNodeModel.java on lines 375..382

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 44.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        ((CombinedFskPortObject) object).getJoinerRelation().stream().forEach(connection -> {
          joinModel.append(
              connection.getTargetParam().getId() + " <- " + connection.getCommand() + ";\n");
        });
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/CombinedFskPortObject.java on lines 771..773

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 44.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

  public final static String suffix = "_dup";

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

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