File EmfMetadataModule.java
has 858 lines of code (exceeds 250 allowed). Consider refactoring. Open
package metadata;
import java.io.IOException;
import java.text.ParseException;
import java.text.SimpleDateFormat;
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Method deserialize
has a Cognitive Complexity of 55 (exceeds 5 allowed). Consider refactoring. Open
@Override
public GenericModelGeneralInformation deserialize(JsonParser parser, DeserializationContext context)
throws IOException, JsonProcessingException {
JsonNode node = parser.readValueAsTree();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertPopulationGroup
has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring. Open
static PopulationGroup convertPopulationGroup(JsonNode node) {
PopulationGroup group = new PopulationGroup();
if (node.has("populationName")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method deserialize
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
@Override
public GenericModelDataBackground deserialize(JsonParser parser, DeserializationContext context)
throws IOException, JsonProcessingException {
JsonNode node = parser.readValueAsTree();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method deserialize
has 77 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public GenericModelGeneralInformation deserialize(JsonParser parser, DeserializationContext context)
throws IOException, JsonProcessingException {
JsonNode node = parser.readValueAsTree();
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Method deserialize
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
@Override
public GenericModelScope deserialize(JsonParser parser, DeserializationContext context)
throws IOException, JsonProcessingException {
JsonNode node = parser.readValueAsTree();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method deserialize
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
@Override
public GenericModelModelMath deserialize(JsonParser parser, DeserializationContext context)
throws IOException, JsonProcessingException {
JsonNode node = parser.readValueAsTree();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertPopulationGroup
has 71 lines of code (exceeds 25 allowed). Consider refactoring. Open
static PopulationGroup convertPopulationGroup(JsonNode node) {
PopulationGroup group = new PopulationGroup();
if (node.has("populationName")) {
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Method convertParameter
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
static Parameter convertParameter(JsonNode node) {
Parameter parameter = new Parameter();
if (node.has("parameterID")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertStudy
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
static Study convertStudy(JsonNode node) {
Study study = new Study();
if (node.has("studyIdentifier")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertParameter
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
static Parameter convertParameter(JsonNode node) {
Parameter parameter = new Parameter();
if (node.has("parameterID")) {
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Method convertStudy
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
static Study convertStudy(JsonNode node) {
Study study = new Study();
if (node.has("studyIdentifier")) {
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Method convertProduct
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
static Product convertProduct(JsonNode node) {
Product product = new Product();
if (node.has("productName")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertHazard
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
static Hazard convertHazard(JsonNode node) {
Hazard hazard = new Hazard();
if (node.has("hazardType")) {
hazard.setType(node.get("hazardType").asText());
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Method convertHazard
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
static Hazard convertHazard(JsonNode node) {
Hazard hazard = new Hazard();
if (node.has("hazardType")) {
hazard.setType(node.get("hazardType").asText());
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertProduct
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
static Product convertProduct(JsonNode node) {
Product product = new Product();
if (node.has("productName")) {
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Method convertReference
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
static Reference convertReference(JsonNode node) {
Reference reference = new Reference();
reference.setIsReferenceDescription(
node.has("isReferenceDescription") ? node.get("isReferenceDescription").asBoolean() : false);
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Method convertContact
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
static Contact convertContact(JsonNode node) {
Contact contact = new Contact();
if (node.has("title")) {
contact.setTitle(node.get("title").asText());
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Method convertReference
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
static Reference convertReference(JsonNode node) {
Reference reference = new Reference();
reference.setIsReferenceDescription(
node.has("isReferenceDescription") ? node.get("isReferenceDescription").asBoolean() : false);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertContact
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
static Contact convertContact(JsonNode node) {
Contact contact = new Contact();
if (node.has("title")) {
contact.setTitle(node.get("title").asText());
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertStudySample
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
static StudySample convertStudySample(JsonNode node) {
StudySample sample = new StudySample();
if (node.has("sampleName")) {
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Method convertExposure
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
static Exposure convertExposure(JsonNode node) {
Exposure exposure = new Exposure();
if (node.has("typeOfExposure")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method deserialize
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public GenericModelDataBackground deserialize(JsonParser parser, DeserializationContext context)
throws IOException, JsonProcessingException {
JsonNode node = parser.readValueAsTree();
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Method convertAssay
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
static Assay convertAssay(JsonNode node) {
Assay assay = new Assay();
if (node.has("assayName")) {
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Method deserialize
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public GenericModelModelMath deserialize(JsonParser parser, DeserializationContext context)
throws IOException, JsonProcessingException {
JsonNode node = parser.readValueAsTree();
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Method deserialize
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public GenericModelScope deserialize(JsonParser parser, DeserializationContext context)
throws IOException, JsonProcessingException {
JsonNode node = parser.readValueAsTree();
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Method convertStudySample
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
static StudySample convertStudySample(JsonNode node) {
StudySample sample = new StudySample();
if (node.has("sampleName")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertModelEquation
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
static ModelEquation convertModelEquation(JsonNode node) {
ModelEquation equation = new ModelEquation();
if (node.has("modelEquationName")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertAssay
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
static Assay convertAssay(JsonNode node) {
Assay assay = new Assay();
if (node.has("assayName")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertModelCategory
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
static ModelCategory convertModelCategory(JsonNode node) {
ModelCategory category = new ModelCategory();
if (node.has("modelClass")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertDietaryAssessmentMethod
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
static DietaryAssessmentMethod convertDietaryAssessmentMethod(JsonNode node) {
DietaryAssessmentMethod method = new DietaryAssessmentMethod();
if (node.has("collectionTool")) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Refactor this method to reduce its Cognitive Complexity from 16 to the 15 allowed. Open
static Study convertStudy(JsonNode node) {
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- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 55 to the 15 allowed. Open
public GenericModelGeneralInformation deserialize(JsonParser parser, DeserializationContext context)
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- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 16 to the 15 allowed. Open
static Parameter convertParameter(JsonNode node) {
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- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 39 to the 15 allowed. Open
static PopulationGroup convertPopulationGroup(JsonNode node) {
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- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 24 to the 15 allowed. Open
public GenericModelDataBackground deserialize(JsonParser parser, DeserializationContext context)
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- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 21 to the 15 allowed. Open
public GenericModelModelMath deserialize(JsonParser parser, DeserializationContext context)
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- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 21 to the 15 allowed. Open
public GenericModelScope deserialize(JsonParser parser, DeserializationContext context)
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- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Define a constant instead of duplicating this literal "populationRiskFactor" 4 times. Open
if (node.has("populationRiskFactor")) {
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "eClass" 4 times. Open
if (node.has("eClass")) {
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "season" 4 times. Open
if (node.has("season")) {
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "modelEquation" 4 times. Open
if (node.has("modelEquation")) {
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "country" 4 times. Open
if (node.has("country")) {
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "value" 19 times. Open
math.addEventItem(child.get("value").asText());
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "region" 4 times. Open
if (node.has("region")) {
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "reference" 8 times. Open
if (node.has("reference")) {
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- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Identical blocks of code found in 2 locations. Consider refactoring. Open
private static LocalDate toLocalDate(Date date) {
ZoneId defaultZoneId = ZoneId.systemDefault();
int year = date.toInstant().atZone(defaultZoneId).toLocalDate().getYear();
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (node.has("creationDate")) {
try {
Date date = dateFormat.parse(node.get("creationDate").asText());
information.setCreationDate(toLocalDate(date));
} catch (ParseException e) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (node.has("productionDate")) {
try {
Date date = dateFormat.parse(node.get("productionDate").asText());
product.setProductionDate(toLocalDate(date));
} catch (ParseException e) {
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- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (node.has("expiryDate")) {
try {
Date date = dateFormat.parse(node.get("expiryDate").asText());
product.setExpiryDate(toLocalDate(date));
} catch (ParseException e) {
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- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76