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de.bund.bfr.knime.pmm.nodes/src/de/bund/bfr/knime/pmm/manualmodelconf/ui/Activator.java

Summary

Maintainability
A
55 mins
Test Coverage

Make the enclosing method "static" or remove this set.
Open

        plugin = null;

Correctly updating a static field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple class instances and/or multiple threads in play. Ideally, static fields are only updated from synchronized static methods.

This rule raises an issue each time a static field is updated from a non-static method.

Noncompliant Code Example

public class MyClass {

  private static int count = 0;

  public void doSomething() {
    //...
    count++;  // Noncompliant
  }
}

Make the enclosing method "static" or remove this set.
Open

        plugin = this;

Correctly updating a static field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple class instances and/or multiple threads in play. Ideally, static fields are only updated from synchronized static methods.

This rule raises an issue each time a static field is updated from a non-static method.

Noncompliant Code Example

public class MyClass {

  private static int count = 0;

  public void doSomething() {
    //...
    count++;  // Noncompliant
  }
}

Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation.
Open

    public Activator() {

There are several reasons for a method not to have a method body:

  • It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
  • It is not yet, or never will be, supported. In this case an UnsupportedOperationException should be thrown.
  • The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.

Noncompliant Code Example

public void doSomething() {
}

public void doSomethingElse() {
}

Compliant Solution

@Override
public void doSomething() {
  // Do nothing because of X and Y.
}

@Override
public void doSomethingElse() {
  throw new UnsupportedOperationException();
}

Exceptions

Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.

public abstract class Animal {
  void speak() {  // default implementation ignored
  }
}

Similar blocks of code found in 2 locations. Consider refactoring.
Open

/*******************************************************************************
 * Copyright (c) 2015 Federal Institute for Risk Assessment (BfR), Germany
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
de.bund.bfr.knime.pmm.bfrdbiface.lib/src/de/bund/bfr/knime/pmm/bfrdbiface/lib/Activator.java on lines 1..69

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 65.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

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