Showing 14,752 of 14,752 total issues
Avoid too many return
statements within this function. Open
Open
return getType(state);
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Avoid too many return
statements within this function. Open
Open
return type ? type + " " + formattingEscape : formattingEscape;
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Avoid too many return
statements within this function. Open
Open
return "operator variable-2";
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Avoid too many return
statements within this function. Open
Open
if (ch == "$") return "operator dollar";
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Avoid too many return
statements within this function. Open
Open
else if (0x2000 <= code && code <= 0x200b) { return "w" }
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Avoid too many return
statements within this function. Open
Open
if (handleCharBinding(cm, e, ch)) { return }
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Avoid too many return
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{ return badPos(Pos(found.line, found.ch + dist$1), bad) }
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Avoid too many return
statements within this function. Open
Open
return type;
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Avoid too many return
statements within this function. Open
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return "keyword";
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Avoid too many return
statements within this function. Open
Open
return switchBlock(stream, state, htmlBlock);
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Avoid too many return
statements within this function. Open
Open
return getType(state);
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Avoid too many return
statements within this function. Open
Open
else if (code == 0x200c) { return "b" }
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Avoid too many return
statements within this function. Open
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return new Pos(pos.line, pos.ch + dir)
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Avoid too many return
statements within this function. Open
Open
if ( returned ) return returned.v;
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Avoid too many return
statements within this function. Open
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return anchor.ch == ch && anchor.sticky == sticky ? range : new Range(new Pos(anchor.line, ch, sticky), head)
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Avoid too many return
statements within this function. Open
Open
return switchInline(stream, state, state.inline);
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Avoid too many return
statements within this function. Open
Open
return getType(state)
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Avoid too many return
statements within this function. Open
Open
if (ch == ";") return "semi";
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Avoid too many return
statements within this function. Open
Open
return "tag";
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Avoid too many return
statements within this function. Open
Open
return "variable-3";
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