SiLeBAT/FSK-Lab

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Rename field "min" to prevent any misunderstanding/clash with field "MIN" defined on line 242.
Open

        private double min;

Looking at the set of methods in a class, including superclass methods, and finding two methods or fields that differ only by capitalization is confusing to users of the class. It is similarly confusing to have a method and a field which differ only in capitalization or a method and a field with exactly the same name and visibility.

In the case of methods, it may have been a mistake on the part of the original developer, who intended to override a superclass method, but instead added a new method with nearly the same name.

Otherwise, this situation simply indicates poor naming. Method names should be action-oriented, and thus contain a verb, which is unlikely in the case where both a method and a member have the same name (with or without capitalization differences). However, renaming a public method could be disruptive to callers. Therefore renaming the member is the recommended action.

Noncompliant Code Example

public class Car{

  public DriveTrain drive;

  public void tearDown(){...}

  public void drive() {...}  // Noncompliant; duplicates field name
}

public class MyCar extends Car{
  public void teardown(){...}  // Noncompliant; not an override. It it really what's intended?

  public void drivefast(){...}

  public void driveFast(){...} //Huh?
}

Compliant Solution

public class Car{

  private DriveTrain drive;

  public void tearDown(){...}

  public void drive() {...}  // field visibility reduced
}

public class MyCar extends Car{
  @Override
  public void tearDown(){...}

  public void drivefast(){...}

  public void driveReallyFast(){...}

}

Rename field "max" to prevent any misunderstanding/clash with field "MAX" defined on line 243.
Open

        private double max;

Looking at the set of methods in a class, including superclass methods, and finding two methods or fields that differ only by capitalization is confusing to users of the class. It is similarly confusing to have a method and a field which differ only in capitalization or a method and a field with exactly the same name and visibility.

In the case of methods, it may have been a mistake on the part of the original developer, who intended to override a superclass method, but instead added a new method with nearly the same name.

Otherwise, this situation simply indicates poor naming. Method names should be action-oriented, and thus contain a verb, which is unlikely in the case where both a method and a member have the same name (with or without capitalization differences). However, renaming a public method could be disruptive to callers. Therefore renaming the member is the recommended action.

Noncompliant Code Example

public class Car{

  public DriveTrain drive;

  public void tearDown(){...}

  public void drive() {...}  // Noncompliant; duplicates field name
}

public class MyCar extends Car{
  public void teardown(){...}  // Noncompliant; not an override. It it really what's intended?

  public void drivefast(){...}

  public void driveFast(){...} //Huh?
}

Compliant Solution

public class Car{

  private DriveTrain drive;

  public void tearDown(){...}

  public void drive() {...}  // field visibility reduced
}

public class MyCar extends Car{
  @Override
  public void tearDown(){...}

  public void drivefast(){...}

  public void driveReallyFast(){...}

}

Refactor this method to reduce its Cognitive Complexity from 16 to the 15 allowed.
Open

  public boolean equals(Object obj) {

Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.

See

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int STUDY__STUDY_PROTOCOL_PARAMETERS_NAME = 13;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int STUDY_SAMPLE__SAMPLE_NAME = 0;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int HAZARD__NO_OBSERVED_ADVERSE_AFFECT_LEVEL = 8;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int POPULATION_GROUP__POPULATION_DESCRIPTION = 3;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int SCOPE__HAZARD = 3;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int EVENT__EVENT = 0;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int PARAMETER__PARAMETER_NAME = 2;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int PARAMETER__PARAMETER_ERROR = 15;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int MODEL_EQUATION__MODEL_EQUATION_CLASS = 1;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'.
Open

    int EXPOSURE__UNCERTAINTY_ESTIMATION = 1;

Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.

Noncompliant Code Example

With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$:

public class MyClass {
  public static final int first = 1;
}

public enum MyEnum {
  first;
}

Compliant Solution

public class MyClass {
  public static final int FIRST = 1;
}

public enum MyEnum {
  FIRST;
}

Add a default case to this switch.
Open

        switch (featureID) {

The requirement for a final default clause is defensive programming. The clause should either take appropriate action, or contain a suitable comment as to why no action is taken.

Noncompliant Code Example

switch (param) {  //missing default clause
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

switch (param) {
  default: // default clause should be the last one
    error();
    break;
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

Compliant Solution

switch (param) {
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
  default:
    error();
    break;
}

Exceptions

If the switch parameter is an Enum and if all the constants of this enum are used in the case statements, then no default clause is expected.

Example:

public enum Day {
    SUNDAY, MONDAY
}
...
switch(day) {
  case SUNDAY:
    doSomething();
    break;
  case MONDAY:
    doSomethingElse();
    break;
}

See

Add a default case to this switch.
Open

        switch (featureID) {

The requirement for a final default clause is defensive programming. The clause should either take appropriate action, or contain a suitable comment as to why no action is taken.

Noncompliant Code Example

switch (param) {  //missing default clause
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

switch (param) {
  default: // default clause should be the last one
    error();
    break;
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

Compliant Solution

switch (param) {
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
  default:
    error();
    break;
}

Exceptions

If the switch parameter is an Enum and if all the constants of this enum are used in the case statements, then no default clause is expected.

Example:

public enum Day {
    SUNDAY, MONDAY
}
...
switch(day) {
  case SUNDAY:
    doSomething();
    break;
  case MONDAY:
    doSomethingElse();
    break;
}

See

Add a default case to this switch.
Open

        switch (featureID) {

The requirement for a final default clause is defensive programming. The clause should either take appropriate action, or contain a suitable comment as to why no action is taken.

Noncompliant Code Example

switch (param) {  //missing default clause
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

switch (param) {
  default: // default clause should be the last one
    error();
    break;
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

Compliant Solution

switch (param) {
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
  default:
    error();
    break;
}

Exceptions

If the switch parameter is an Enum and if all the constants of this enum are used in the case statements, then no default clause is expected.

Example:

public enum Day {
    SUNDAY, MONDAY
}
...
switch(day) {
  case SUNDAY:
    doSomething();
    break;
  case MONDAY:
    doSomethingElse();
    break;
}

See

Add a default case to this switch.
Open

        switch (featureID) {

The requirement for a final default clause is defensive programming. The clause should either take appropriate action, or contain a suitable comment as to why no action is taken.

Noncompliant Code Example

switch (param) {  //missing default clause
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

switch (param) {
  default: // default clause should be the last one
    error();
    break;
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
}

Compliant Solution

switch (param) {
  case 0:
    doSomething();
    break;
  case 1:
    doSomethingElse();
    break;
  default:
    error();
    break;
}

Exceptions

If the switch parameter is an Enum and if all the constants of this enum are used in the case statements, then no default clause is expected.

Example:

public enum Day {
    SUNDAY, MONDAY
}
...
switch(day) {
  case SUNDAY:
    doSomething();
    break;
  case MONDAY:
    doSomethingElse();
    break;
}

See

Refactor this method to reduce its Cognitive Complexity from 21 to the 15 allowed.
Open

    public boolean eIsSet(int featureID) {

Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.

See

Define a constant instead of duplicating this literal "country" 3 times.
Open

        initEReference(getPopulationGroup_Country(), this.getStringObject(), null, "country", null, 0, -1, PopulationGroup.class, !IS_TRANSIENT, !IS_VOLATILE, IS_CHANGEABLE, IS_COMPOSITE, !IS_RESOLVE_PROXIES, !IS_UNSETTABLE, IS_UNIQUE, !IS_DERIVED, IS_ORDERED);

Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.

On the other hand, constants can be referenced from many places, but only need to be updated in a single place.

Noncompliant Code Example

With the default threshold of 3:

public void run() {
  prepare("action1");                              // Noncompliant - "action1" is duplicated 3 times
  execute("action1");
  release("action1");
}

@SuppressWarning("all")                            // Compliant - annotations are excluded
private void method1() { /* ... */ }
@SuppressWarning("all")
private void method2() { /* ... */ }

public String method3(String a) {
  System.out.println("'" + a + "'");               // Compliant - literal "'" has less than 5 characters and is excluded
  return "";                                       // Compliant - literal "" has less than 5 characters and is excluded
}

Compliant Solution

private static final String ACTION_1 = "action1";  // Compliant

public void run() {
  prepare(ACTION_1);                               // Compliant
  execute(ACTION_1);
  release(ACTION_1);
}

Exceptions

To prevent generating some false-positives, literals having less than 5 characters are excluded.

Refactor this method to reduce its Cognitive Complexity from 98 to the 15 allowed.
Open

    private List<JsM12DataSchema> codeM12DataSchema(List<KnimeTuple> tuples) {

Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.

See

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