Method isCellEditable
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
public boolean isCellEditable(EventObject anEvent) {
if (anEvent == null) { // null wird übergeben bei selectCell(row, column) in der Funktion setSelectedRowCol in MyDBTable
return false;
}
else {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method isCellEditable
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
public boolean isCellEditable(EventObject anEvent) {
if (anEvent == null) { // null wird übergeben bei selectCell(row, column) in der Funktion setSelectedRowCol in MyDBTable
return false;
}
else {
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Method getTableCellEditorComponent
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public Component getTableCellEditorComponent(JTable table,
Object value,
boolean isSelected,
int row,
int column) {
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Method stopCellEditing
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public boolean stopCellEditing() {
//System.out.println("stopCellEditing");
ChangeEvent ce = new ChangeEvent(this);
for (int i=listeners.size()-1; i>=0; i--) {
listeners.elementAt(i).editingStopped(ce);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getImageFilter
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private javax.swing.filechooser.FileFilter getImageFilter() {
//System.out.println("FileFilter");
return new javax.swing.filechooser.FileFilter () {
public boolean accept(File f) {
boolean result = f.isDirectory();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Refactor this method to reduce its Cognitive Complexity from 19 to the 15 allowed. Open
public boolean isCellEditable(EventObject anEvent) {
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- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Make "listeners" transient or serializable. Open
private Vector<CellEditorListener> listeners = new Vector<>();
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- Exclude checks
Fields in a Serializable
class must themselves be either Serializable
or transient
even if the class is
never explicitly serialized or deserialized. For instance, under load, most J2EE application frameworks flush objects to disk, and an allegedly
Serializable
object with non-transient, non-serializable data members could cause program crashes, and open the door to attackers. In
general a Serializable
class is expected to fulfil its contract and not have an unexpected behaviour when an instance is serialized.
This rule raises an issue on non-Serializable
fields, and on collection fields when they are not private
(because they
could be assigned non-Serializable
values externally), and when they are assigned non-Serializable
types within the
class.
Noncompliant Code Example
public class Address { //... } public class Person implements Serializable { private static final long serialVersionUID = 1905122041950251207L; private String name; private Address address; // Noncompliant; Address isn't serializable }
Compliant Solution
public class Address implements Serializable { private static final long serialVersionUID = 2405172041950251807L; } public class Person implements Serializable { private static final long serialVersionUID = 1905122041950251207L; private String name; private Address address; }
Exceptions
The alternative to making all members serializable
or transient
is to implement special methods which take on the
responsibility of properly serializing and de-serializing the object. This rule ignores classes which implement the following methods:
private void writeObject(java.io.ObjectOutputStream out) throws IOException private void readObject(java.io.ObjectInputStream in) throws IOException, ClassNotFoundException;
See
- MITRE, CWE-594 - Saving Unserializable Objects to Disk
- Oracle Java 6, Serializable
- Oracle Java 7, Serializable
Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation. Open
public void ancestorAdded(AncestorEvent e) {
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There are several reasons for a method not to have a method body:
- It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
- It is not yet, or never will be, supported. In this case an
UnsupportedOperationException
should be thrown. - The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.
Noncompliant Code Example
public void doSomething() { } public void doSomethingElse() { }
Compliant Solution
@Override public void doSomething() { // Do nothing because of X and Y. } @Override public void doSomethingElse() { throw new UnsupportedOperationException(); }
Exceptions
Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.
public abstract class Animal { void speak() { // default implementation ignored } }
Add a nested comment explaining why this method is empty, throw an UnsupportedOperationException or complete the implementation. Open
public void ancestorMoved(AncestorEvent e) {
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- Exclude checks
There are several reasons for a method not to have a method body:
- It is an unintentional omission, and should be fixed to prevent an unexpected behavior in production.
- It is not yet, or never will be, supported. In this case an
UnsupportedOperationException
should be thrown. - The method is an intentionally-blank override. In this case a nested comment should explain the reason for the blank override.
Noncompliant Code Example
public void doSomething() { } public void doSomethingElse() { }
Compliant Solution
@Override public void doSomething() { // Do nothing because of X and Y. } @Override public void doSomethingElse() { throw new UnsupportedOperationException(); }
Exceptions
Default (no-argument) constructors are ignored when there are other constructors in the class, as are empty methods in abstract classes.
public abstract class Animal { void speak() { // default implementation ignored } }