SierraSoftworks/Iridium

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lib/utils/Omnom.ts

Summary

Maintainability
C
1 day
Test Coverage

Omnom has 22 functions (exceeds 20 allowed). Consider refactoring.
Open

export class Omnom {
    constructor(public options: {
        atomicNumbers?: boolean;
    } = {}) {
        this._changes = {};
Severity: Minor
Found in lib/utils/Omnom.ts - About 2 hrs to fix

Function onSomething has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

    private onSomething(original: any, modified: any, changePath?: string): void {
        if (changePath) {
            if (original === undefined || original === null)
                return this.onUndefined(original, modified, changePath);

Severity: Minor
Found in lib/utils/Omnom.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function almostEqual has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    private almostEqual(o1: any, o2: any): number {
        if (!_.isPlainObject(o1) || !_.isPlainObject(o2)) return o1 == o2 ? 1 : 0;

        let object1Keys = Object.keys(o1);
        let object2Keys = Object.keys(o2);
Severity: Minor
Found in lib/utils/Omnom.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function onSmallerArray has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    private onSmallerArray(original: any[], modified: any[], changePath: string): void {
      let pulls: any[] = [];
      let i = 0;
      let j = 0;
      
Severity: Minor
Found in lib/utils/Omnom.ts - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function onSimilarArray has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    private onSimilarArray(original: any[], modified: any[], changePath: string): void {
      // Check how many manipulations would need to be performed, if it's more than half the array size
      // then rather re-create the array
      let sets: number[] = [];
      let partials: number[] = [];
Severity: Minor
Found in lib/utils/Omnom.ts - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function pull has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    private pull(path: string, value: any) {
        if (!this.changes.$pull)
            this.changes.$pull = {};

        if (this.changes.$pullAll && this.changes.$pullAll[path]) {
Severity: Minor
Found in lib/utils/Omnom.ts - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid too many return statements within this function.
Open

                return this.onScalar(original, modified, changePath);
Severity: Major
Found in lib/utils/Omnom.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return this.onObject(original, modified, changePath);
Severity: Major
Found in lib/utils/Omnom.ts - About 30 mins to fix

Function onLargerArray has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    private onLargerArray(original: any[], modified: any[], changePath: string): void {
      let canPush = true;
      for (let i = 0; i < original.length; i++)
          if (this.almostEqual(original[i], modified[i]) < 1) {
              canPush = false;
Severity: Minor
Found in lib/utils/Omnom.ts - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    private set(path: string, value: any) {
        if (!this.changes.$set)
            this.changes.$set = {};

        this.changes.$set[path] = value;
Severity: Major
Found in lib/utils/Omnom.ts and 2 other locations - About 55 mins to fix
lib/utils/Omnom.ts on lines 206..211
lib/utils/Omnom.ts on lines 248..253

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    private pullAll(path: string, values: any[]) {
        if (!this.changes.$pullAll)
            this.changes.$pullAll = {};

        this.changes.$pullAll[path] = values;
Severity: Major
Found in lib/utils/Omnom.ts and 2 other locations - About 55 mins to fix
lib/utils/Omnom.ts on lines 192..197
lib/utils/Omnom.ts on lines 206..211

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    private inc(path: string, value: number) {
        if (!this.changes.$inc)
            this.changes.$inc = {};

        this.changes.$inc[path] = value;
Severity: Major
Found in lib/utils/Omnom.ts and 2 other locations - About 55 mins to fix
lib/utils/Omnom.ts on lines 192..197
lib/utils/Omnom.ts on lines 248..253

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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