README.md
#  GetMeHome[](https://github.com/SimonOrJ/GetMeHome/releases)[](https://github.com/SimonOrJ/GetMeHome/releases/latest)[](https://github.com/SimonOrJ/GetMeHome/releases)[](https://discord.gg/w2QsH9G)[](https://travis-ci.org/SimonOrJ/GetMeHome)[](https://codeclimate.com/github/SimonOrJ/GetMeHome/maintainability) *A straightforward Spigot plugin that gets you home* **GetMeHome** has all the features you would need for a simple home plugin.The configuration is very simple to understand and set up! This plugin wastested to work on Minecraft 1.7 and up, and it will continue being updated tobe future-proof! There are plenty of home plugins out there, but this plugin was built out ofnecessity for a survival server. There was no reliable home plugin to rely onfor clean storage and messages that also supports multi-home. Any home pluginthat I found was either too bloated or too simple. I decided to take it on myown, and so, GetMeHome was born. GetMeHome features: * `/home`, `/sethome`, `/delhome`, and `/listhomes`* Advanced **Multi-home support** by declaring custom permission nodes in `limit.yml` * `/setdefaulthome` to change default home* **Warmup and cooldown delay support** by declaring custom permission nodes in `delay.yml`* **Localization** based on MC language, officially supporting: * English (Default) * ɥsᴉꞁᵷuƎ (v1.0.3) * LOLCAT (v1.0.0) * Pirate Speak (v1.0.1) * Shakespearean English (v1.0.3) * Japanese (v1.0.3; by kj_Brooke) * Korean (v1.0.1)* [Custom localization or messages](https://github.com/SimonOrJ/GetMeHome/wiki/Custom-Messages)* A way to go to or edit other player's homes # Configuration There are several configuration options that you can set. * `message.prefix`: *Default: "&6[GetMeHome]".* The tag used for all messages from GetMeHome.* `message.content-color` and `message.focus-color`: Change message colors without any hassle!* `welcome-home-radius`: *Default: 4.* Distance away from home point to show the "Welcome home" message. Can be disabled by setting it to -1. For additional information, check [`config.yml`](src/main/resources/config.yml). ## `limit.yml` and `delay.yml` These two files follow the same exact structure. ```yaml- perm: permission.node value: Home Limit operation: set | world | add | subtract (optional) worlds: [world_name(s), ...] (optional)``` Home limit in `limit.yml` does not support "subtract" operation. Examples are shown in [`limit.yml`](src/main/resources/limit.yml) and[`delay.yml`](src/main/resources/delay.yml). ## Commands and Permissions The default permissions should work well with your needs. All usable permissionnodes are listed below. For additional information, check [`plugin.yml`](src/main/resources/plugin.yml). ### User Commands Everyone is given these permissions by default. * `getmehome.user`: Allows all commands a user needs to use the plugin features. This enables the following permission nodes: * `getmehome.command.home` * `getmehome.command.sethome` * `getmehome.command.delhome` * `getmehome.command.listhomes` * `getmehome.command.setdefaulthome`* `getmehome.command.home`: Allows going home. * `/home [name]`* `getmehome.command.sethome`: Allows setting home. * `/sethome [name]`* `getmehome.command.delhome`: Allows deleting own home. * `/delhome [name]`* `getmehome.command.listhomes`: Allows listing list of own homes. * `/listhomes`* `getmehome.command.setdefaulthome`: Allows changing the default home. * `/setdefaulthome <name>` ### Delay Bypass Commands * `getmehome.delay.instantother`: No delay for /home to other player's home. (default: op)* `getmehome.delay.allowmove`: Allows moving while waiting for /home warmup (default: false) ### Administration Commands By default, these permissions are given only to server operators. * `getmehome.reload`: Allows reloading plugin configuration. This discards homes not yet saved on the file! * `/getmehome reload` to reload. * `/getmehome clearcache` to clear home cache. *This doesn't do anything for now.** `getmehome.command.home.other`: Allows going to other player's home. * `/home <player> <name>`* `getmehome.command.sethome.other`: Allows setting other player's home. This ignores the target player's home limits, so be sure to check the number using `/listhomes <player>`! * `/sethome <player> <name>`* `getmehome.command.delhome`: Allows deletion of other player's home. There is no confirmation prompt, so be careful! * `/delhome <player> <name>`* `getmehome.command.listhomes.other`: Allows listing of other players' homes. * `/listhomes <player>` ## Contributing I can use some help with [localization](src/main/resources/i18n). Feel free to fork and create a PR withnew languages! Check out [`CONTRIBUTING.md`](CONTRIBUTING.md) for more information! # External Links * [Spigot resource link](https://www.spigotmc.org/resources/getmehome.66257/)* [BukkitDev resource link](https://dev.bukkit.org/projects/getmehome)* [bStats Metrics](https://bstats.org/plugin/bukkit/GetMeHome/) [](https://bstats.org/plugin/bukkit/GetMeHome/)