Showing 12,631 of 12,631 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
export default function (state) {
return ({ rowObjectId, rowObjectType }) => state.observations.find(o => o.rowObjectId === rowObjectId && o.rowObjectType === rowObjectType).isChecked
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function applyRegex
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
export function applyRegex(text, regexPatterns) {
try {
for (let i = 0; i < regexPatterns.length; i++) {
const pattern = regexPatterns[i]
const regex = new RegExp(pattern.match, 'g')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function handleEvents
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
FilterHub.prototype.handleEvents = function (that) {
const elements = [...document.querySelectorAll('#task_carrousel')]
that.arrayTasks = elements.map(
(element) =>
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method similar_homonym_string
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def similar_homonym_string
a = subject_taxon_name
b = object_taxon_name
if a.is_species_rank? && a.cached_secondary_homonym_alternative_spelling.nil? && a.cached_valid_taxon_name_id == b.cached_valid_taxon_name_id
return true if a.name == b.name || a.name == b.masculine_name || a.name == b.feminine_name || a.name == b.neuter_name
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method target_name
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def target_name(target, language_id)
n = self.name
a = nil
case target
when :key
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method increment_matrix
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def increment_matrix
i = []
j = identity_matrix
k = 0
case step_identifier_on
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method target_name
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def target_name(target, language_id)
n = self.name
a = nil
case target
when :key
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sv_fix_objective_synonym_relationship
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def sv_fix_objective_synonym_relationship
fixed = false
s = self.subject_taxon_name
o = self.object_taxon_name
if s.get_primary_type.empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sv_missing_part_of_speech
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def sv_missing_part_of_speech
if is_species_rank? && self.part_of_speech_class.nil? && !has_misspelling_relationship? && is_available?
z = TaxonNameClassification.
joins(:taxon_name).
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_protonyms
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def build_protonyms
if name_collection.nil?
@file_errors.push 'No names were readable in the file.'
return
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_the_list
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def build_the_list
results_hash
return {} if project_id.nil?
return {} if classification_scope.blank? && otu_filter.blank? && taxon_name_filter.blank?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method new_from_citation
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def self.new_from_citation(citation: nil)
citation&.strip!
return false if citation.length < 6
# begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def api_index
q = ::Queries::TaxonName::Filter.new(params.merge!(api: true)).all
.where(project_id: sessions_current_project_id)
.order('taxon_names.id')
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def api_index
q = ::Queries::Otu::Filter.new(params.merge!(api: true)).all
.where(project_id: sessions_current_project_id)
.order('otus.id')
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function processImport
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
function processImport () {
if (state.settings.isProcessing) {
ImportRows(state.dataset.id, {
filter: state.paramsFilter.filter,
start_id: state.startRow,
Function init
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function () {
var whereIgo = location.pathname.replace('index', '');
var start_next = 0;
TW.views.tasks.collecting_events.parse.dates.bind_radio_buttons();
Method create_objects
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create_objects
return true unless !collection_object_params.nil?
begin
metadata.each do |i|
next unless i['metadata'].blank?
Method used_recently
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.used_recently(user_id, project_id, used_on = nil)
return Sequence.none if used_on.nil?
t = case used_on
when 'GeneAttribute'
GeneAttribute.arel_table
Method autocomplete
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def autocomplete
# [ query, order by use if true- don't if nil ]
queries = [
[ autocomplete_exact_id, false],
Function loadCategoriesIcons
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
loadCategoriesIcons: function () {
const categories = [
{
selector: '.data_card div[data-category-collecting_event="true"]',
icon: '<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 34 51"><path fill="currentColor" d="M33.2,23.2L21,49.1c-0.7,1.5-2.2,2.4-3.9,2.4s-3.1-0.9-3.8-2.4L1.1,23.2c-0.9-1.8-1.1-4-1.1-6C0,7.8,7.7,0.1,17.1,0.1s17.1,7.7,17.1,17.1C34.3,19.3,34,21.4,33.2,23.2z M17.1,8.7c-4.7,0-8.6,3.9-8.6,8.6s3.9,8.6,8.6,8.6s8.6-3.9,8.6-8.6S21.9,8.7,17.1,8.7z"/></svg>'