SpeciesFileGroup/taxonworks

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lib/catalog/distribution/entry.rb

Summary

Maintainability
B
6 hrs
Test Coverage

Method to_s_verbose has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring.
Open

  def to_s_verbose
    d = data
    str = ''

    d.keys.sort{|a,b| (a || 'zzz') <=> (b || 'zzz')}.each do |c|
Severity: Minor
Found in lib/catalog/distribution/entry.rb - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method has too many lines. [26/25]
Open

  def to_s_verbose
    d = data
    str = ''

    d.keys.sort{|a,b| (a || 'zzz') <=> (b || 'zzz')}.each do |c|
Severity: Minor
Found in lib/catalog/distribution/entry.rb by rubocop

This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

Method to_s has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

  def to_s
    d = data
    str = ''

    d.keys.sort{|a,b| (a || 'zzz') <=> (b || 'zzz')}.each do |c|
Severity: Minor
Found in lib/catalog/distribution/entry.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method to_s_verbose has 26 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def to_s_verbose
    d = data
    str = ''

    d.keys.sort{|a,b| (a || 'zzz') <=> (b || 'zzz')}.each do |c|
Severity: Minor
Found in lib/catalog/distribution/entry.rb - About 1 hr to fix

    Method data has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def data
        r = raw_data
        d = {} # country => [state => [county]]
    
        items.each do |i|
    Severity: Minor
    Found in lib/catalog/distribution/entry.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Prefer symbols instead of strings as hash keys.
    Open

        type_materials = TypeMaterial.joins(protonym: [:otus]).where('otus.id' => a)
    Severity: Minor
    Found in lib/catalog/distribution/entry.rb by rubocop

    This cop checks for the use of strings as keys in hashes. The use of symbols is preferred instead.

    Example:

    # bad
    { 'one' => 1, 'two' => 2, 'three' => 3 }
    
    # good
    { one: 1, two: 2, three: 3 }

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