assets/developer-notes/stephanie-gawroriski/2016/05/11.mkd
# 2016/05/11
## 07:19
Ok, so write a representation of byte code.
## 07:23
I should probably start using `this.` for field setting so that I may have
local variables named the same and such.
## 18:37
Despite waking up early I did not program this as much.
## 23:14
Seeing that common PowerPC systems are big endian and have similar instruction
sizes, I wonder how viable it would be to have a Nintendo 64 emulator which is
just a basic operation translation in place.