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# 2016/05/11

## 07:19

Ok, so write a representation of byte code.

## 07:23

I should probably start using `this.` for field setting so that I may have
local variables named the same and such.

## 18:37

Despite waking up early I did not program this as much.

## 23:14

Seeing that common PowerPC systems are big endian and have similar instruction
sizes, I wonder how viable it would be to have a Nintendo 64 emulator which is
just a basic operation translation in place.