assets/developer-notes/stephanie-gawroriski/2019/12/21.mkd
# 2019/12/21
## 08:55
I think today I will skip the bootstrap and do other things in the code
rather so it is something fresh for a bit.
## 08:58
I wonder how SpringCoat is going to handle stuff like raw memory or
otherwise. Like the framebuffer is very raw and just uses an integer
array. I think what I could actually use is a screen upload from an
integer array to the framebuffer. I think this is the only way to make
SpringCoat a bit happier. It would involve extra memory though but it
would still work with images and such.
## 09:06
Actually, SpringCoat has trouble when it comes to objects and pointers
and otherwise. Right now I have a map of stuff that gets assigned a
pointer but what I really need is an ID associated with each object
so to speak. This would kinda just fake SummerCoat and such but it
should work? I think that would be better than a special object map
and it would allow stuff to get garbage collected.