SquirrelJME/SquirrelJME

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modules/m3g/src/main/java/javax/microedition/m3g/Light.java

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// -*- Mode: Java; indent-tabs-mode: t; tab-width: 4 -*-
// ---------------------------------------------------------------------------
// SquirrelJME
//     Copyright (C) Stephanie Gawroriski <xer@multiphasicapps.net>
// ---------------------------------------------------------------------------
// SquirrelJME is under the Mozilla Public License Version 2.0.
// See license.mkd for licensing and copyright information.
// ---------------------------------------------------------------------------

package javax.microedition.m3g;


import cc.squirreljme.runtime.cldc.annotation.Api;
import cc.squirreljme.runtime.cldc.debug.Debugging;

@Api
public class Light
    extends Node
{
    @Api
    public static final int AMBIENT =
        128;
    
    @Api
    public static final int DIRECTIONAL =
        129;
    
    @Api
    public static final int OMNI =
        130;
    
    @Api
    public static final int SPOT =
        131;
    
    @Api
    public Light()
    {
        throw Debugging.todo();
    }
    
    @Api
    public int getColor()
    {
        throw Debugging.todo();
    }
    
    @Api
    public float getConstantAttenuation()
    {
        throw Debugging.todo();
    }
    
    @Api
    public float getIntensity()
    {
        throw Debugging.todo();
    }
    
    @Api
    public float getLinearAttenuation()
    {
        throw Debugging.todo();
    }
    
    @Api
    public int getMode()
    {
        throw Debugging.todo();
    }
    
    @Api
    public float getQuadraticAttenuation()
    {
        throw Debugging.todo();
    }
    
    @Api
    public float getSpotAngle()
    {
        throw Debugging.todo();
    }
    
    @Api
    public float getSpotExponent()
    {
        throw Debugging.todo();
    }
    
    @Api
    public void setAttenuation(float __a, float __b, float __c)
    {
        throw Debugging.todo();
    }
    
    @Api
    public void setColor(int __a)
    {
        throw Debugging.todo();
    }
    
    @Api
    public void setIntensity(float __a)
    {
        throw Debugging.todo();
    }
    
    @Api
    public void setMode(int __a)
    {
        throw Debugging.todo();
    }
    
    @Api
    public void setSpotAngle(float __a)
    {
        throw Debugging.todo();
    }
    
    @Api
    public void setSpotExponent(float __a)
    {
        throw Debugging.todo();
    }
}