SquirrelJME/SquirrelJME

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modules/midp-lcdui/src/main/java/javax/microedition/lcdui/game/LayerManager.java

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// -*- Mode: Java; indent-tabs-mode: t; tab-width: 4 -*-
// ---------------------------------------------------------------------------
// SquirrelJME
//     Copyright (C) Stephanie Gawroriski <xer@multiphasicapps.net>
// ---------------------------------------------------------------------------
// SquirrelJME is under the Mozilla Public License Version 2.0.
// See license.mkd for licensing and copyright information.
// ---------------------------------------------------------------------------

package javax.microedition.lcdui.game;

import cc.squirreljme.runtime.cldc.annotation.Api;
import cc.squirreljme.runtime.cldc.debug.Debugging;
import javax.microedition.lcdui.Graphics;

@Api
public class LayerManager
{
    @Api
    public LayerManager()
    {
        throw Debugging.todo();
    }
    
    @Api
    public void append(Layer __a)
    {
        throw Debugging.todo();
    }
    
    @Api
    public Layer getLayerAt(int __a)
    {
        throw Debugging.todo();
    }
    
    @Api
    public int getSize()
    {
        throw Debugging.todo();
    }
    
    @Api
    public void insert(Layer __a, int __b)
    {
        throw Debugging.todo();
    }
    
    @Api
    public void paint(Graphics __a, int __b, int __c)
    {
        throw Debugging.todo();
    }
    
    @Api
    public void remove(Layer __a)
    {
        throw Debugging.todo();
    }
    
    @Api
    public void setViewWindow(int __a, int __b, int __c, int __d)
    {
        throw Debugging.todo();
    }
}