modules/midp-lcdui/src/main/java/javax/microedition/lcdui/game/TiledLayer.java
// -*- Mode: Java; indent-tabs-mode: t; tab-width: 4 -*-
// ---------------------------------------------------------------------------
// SquirrelJME
// Copyright (C) Stephanie Gawroriski <xer@multiphasicapps.net>
// ---------------------------------------------------------------------------
// SquirrelJME is under the Mozilla Public License Version 2.0.
// See license.mkd for licensing and copyright information.
// ---------------------------------------------------------------------------
package javax.microedition.lcdui.game;
import cc.squirreljme.runtime.cldc.annotation.Api;
import cc.squirreljme.runtime.cldc.debug.Debugging;
import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Image;
@Api
public class TiledLayer
extends Layer
{
@Api
public TiledLayer(int __a, int __b, Image __c, int __d, int __e)
{
throw Debugging.todo();
}
@Api
public int createAnimatedTile(int __a)
{
throw Debugging.todo();
}
@Api
public void fillCells(int __a, int __b, int __c, int __d, int __e)
{
throw Debugging.todo();
}
@Api
public int getAnimatedTile(int __a)
{
throw Debugging.todo();
}
@Api
public int getCell(int __a, int __b)
{
throw Debugging.todo();
}
@Api
public final int getCellHeight()
{
throw Debugging.todo();
}
@Api
public final int getCellWidth()
{
throw Debugging.todo();
}
@Api
public final int getColumns()
{
throw Debugging.todo();
}
@Api
public final int getRows()
{
throw Debugging.todo();
}
@Override
public final void paint(Graphics __a)
{
throw Debugging.todo();
}
@Api
public void setAnimatedTile(int __a, int __b)
{
throw Debugging.todo();
}
@Api
public void setCell(int __a, int __b, int __c)
{
throw Debugging.todo();
}
@Api
public void setStaticTileSet(Image __a, int __b, int __c)
{
throw Debugging.todo();
}
}